It is a hard problem. Do you just reboot as soon as you know the servers
are back up and kill your player count then or do you wait for it to die
off but have a killed player count as no one can join.

Valve should really figure that one our but I don't think they really care
about community servers since they have their official casual and
competitive servers.


On Mon, Aug 11, 2014 at 2:03 PM, Ejziponken - <[email protected]> wrote:

> Well the big problem is that once the STEAM servers are up again,  no new
> players can join the community servers until the server has 0 players or
> gets rebooted.
>
> So If I have 32/32 when STEAM goes down, no new players can join. After
> some time those 32 players on the server starts dropping and only when the
> last player leave the server - the new players can start joining again. Its
> so irritating when 1-2 players wont leave the server for hours, because
> then nobody else can play. And I cant sit and watch all our servers all day
> long and reboot it when the problem occurs.
>
> This problem has been here for MONTHS and nobody is saying anything or
> fixing it. Like the last problem with "session is full" the devs didn't
> even know about it even tho we reported it like 10 times here for several
> months. And once I sent one of them a private email, it got fixed in like
> two weeks. But now even that guy wont respond to my email about this
> problem.
>
>
>
> ------------------------------
> Date: Mon, 11 Aug 2014 13:54:56 -0500
> From: [email protected]
>
> To: [email protected]
> Subject: Re: [Csgo_servers] Steam shitty servers?
>
> They do read the list some I'd hope so some sort of response once in a
> while could be nice.
>
> To a degree if Steam is down I can understand why people can't join since
> when people join a server it does track their data on steam and verify
> ownership with steam. If you can't verify that I can understand why it
> might kick players from joining the server. Why you can't run the server
> exempt from drops or Valves data tracking during that time is beyond me
> though.
>
>
> On Mon, Aug 11, 2014 at 1:50 PM, Absurd Minds <[email protected]>
> wrote:
>
> It exists so community server operators can collaborate and problem solve
> together. It isn't and had never been a place to communicate directly with
> csgo developers.
> On Aug 11, 2014 2:49 PM, "Ejziponken -" <[email protected]> wrote:
>
> Once again people cant connect to servers once STEAM servers goes down.
> I sent reports and debug info to several Valve people from this list with
> no response in over a month.
>
> Why exactly does this list exist?
>
>
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>
>
>
> --
> Have a good one,
> Jack McEachern
>
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-- 
Have a good one,
Jack McEachern
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