Update Update: Okay found the consistency. When I moved the game folder
over to the other server it did the same thing which ruled out hardware
issues on my game server. So I started looking at what was different
between the Classic Casual, Armsrace, and Deathmatch servers. All of
them had pretty close to identical server.cfg files, all had Metamod and
Sourcemod, and all had different and same custom maps. What the other
servers did not have was on the startup line of the batch file I created
for each server. The classic casual had -stringtable at the end of the
line. Don't ask me why or how it was there but once I removed that
command and restarted the server, all the maps worked perfectly. Thanks
for all your help guys and in the future you can document this in case
someone else has the same issue. Now I can get some rest.
Peace,
{{A-BS}}™Techgunner
Clan Leader/Founder
American BloodSport Gaming Community
www.americanbloodsport.com
On 9/12/2014 5:05 PM, {{A-BS}} Techgunner wrote:
Update. I just connected to another server I own and setup a new
vanila server on it. Added the sourcemod and metamod plugins, and was
able to connect and switch to multiple maps. When I switched back to
de_dust2 it kicked me from the server saying the maps did not match.
Even though I was able to connect to de_dust2 when first launching the
server. Therefore I can rule out hardware issues as I imitated the
CS:GO Classic Casual server exactly from one server to another. It was
worth a shot but that is definitely not the issue. Anyone else have
any ideas?
{{A-BS}}™Techgunner
Clan Leader/Founder
American BloodSport Gaming Community
www.americanbloodsport.com
On 9/11/2014 2:59 PM, Saint K. wrote:
Way back in time we had a similar issue on CS 1.6. Turned out it was
one of the memory sticks in the server that was being funny. After
replacing that the issue went away.
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of
{{A-BS}} Techgunner
Sent: Thursday, September 11, 2014 7:58 PM
To: [email protected]
Subject: [Csgo_servers] Your map differs from the servers
I hope someone can assist in this issue. Lately I have been receiving
this error message when connecting to our community server. I believe
it is an issue with the server side as it only happens on our
community server. Many other players have been complaining of the
same issue. We are running a classic casual server with no workshop
maps. All the maps are on the server with a fast redirect. I have
verified the integrity of my csgo game client side, deleted the maps
on the server side and validated. All maps look like they match up on
client and server side.
The error message is on both default maps and custom. I can join the
server and have no issues, and the next time that same map I was
playing on before changes I get the error message. If I am playing on
a map
(example: de_dust2) and I exit the game. If I rejoin the same
map(de_dust2) it will also give the error message. Have any of you
come across this issue, and if so what did you do to resolve it?
Any help will be appreciated.
--
{{A-BS}}TMTechgunner
Clan Leader/Founder
American BloodSport Gaming Community
www.americanbloodsport.com
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