Update Update: Okay found the consistency. When I moved the game folder over to the other server it did the same thing which ruled out hardware issues on my game server. So I started looking at what was different between the Classic Casual, Armsrace, and Deathmatch servers. All of them had pretty close to identical server.cfg files, all had Metamod and Sourcemod, and all had different and same custom maps. What the other servers did not have was on the startup line of the batch file I created for each server. The classic casual had -stringtable at the end of the line. Don't ask me why or how it was there but once I removed that command and restarted the server, all the maps worked perfectly. Thanks for all your help guys and in the future you can document this in case someone else has the same issue. Now I can get some rest.

Peace,

{{A-BS}}™Techgunner
Clan Leader/Founder
American BloodSport Gaming Community
www.americanbloodsport.com

On 9/12/2014 5:05 PM, {{A-BS}} Techgunner wrote:
Update. I just connected to another server I own and setup a new vanila server on it. Added the sourcemod and metamod plugins, and was able to connect and switch to multiple maps. When I switched back to de_dust2 it kicked me from the server saying the maps did not match. Even though I was able to connect to de_dust2 when first launching the server. Therefore I can rule out hardware issues as I imitated the CS:GO Classic Casual server exactly from one server to another. It was worth a shot but that is definitely not the issue. Anyone else have any ideas?

{{A-BS}}™Techgunner
Clan Leader/Founder
American BloodSport Gaming Community
www.americanbloodsport.com

On 9/11/2014 2:59 PM, Saint K. wrote:
Way back in time we had a similar issue on CS 1.6. Turned out it was one of the memory sticks in the server that was being funny. After replacing that the issue went away.

-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf Of {{A-BS}} Techgunner
Sent: Thursday, September 11, 2014 7:58 PM
To: [email protected]
Subject: [Csgo_servers] Your map differs from the servers

I hope someone can assist in this issue. Lately I have been receiving this error message when connecting to our community server. I believe it is an issue with the server side as it only happens on our community server. Many other players have been complaining of the same issue. We are running a classic casual server with no workshop maps. All the maps are on the server with a fast redirect. I have verified the integrity of my csgo game client side, deleted the maps on the server side and validated. All maps look like they match up on client and server side. The error message is on both default maps and custom. I can join the server and have no issues, and the next time that same map I was playing on before changes I get the error message. If I am playing on a map
(example: de_dust2) and I exit the game. If I rejoin the same
map(de_dust2) it will also give the error message. Have any of you come across this issue, and if so what did you do to resolve it?

Any help will be appreciated.

--
{{A-BS}}TMTechgunner
Clan Leader/Founder
American BloodSport Gaming Community
www.americanbloodsport.com


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