My deathmatch server seems to be running alright, but tbh it's my least
popular server so it's possible I simply haven't filled it enough.

However, I'm not experiencing the issue on servers on the same machine
anymore that are not using sourcemod.
On Sep 17, 2014 4:33 PM, "Ejziponken -" <[email protected]> wrote:

> Well I have the problems on my DM servers and those are not running the
> 1on1 plugin.
> But I have other servers on the same machine running the 1on1 plugin.
>
>
> ------------------------------
> Date: Wed, 17 Sep 2014 16:25:57 -0400
> From: [email protected]
> To: [email protected]
> Subject: Re: [Csgo_servers] Linux server sv/var spikes
>
> I'm only experiencing the issue on two of my sourcemod servers, the two
> that run splewis's 1v1 plugin. I have yet to determine if this is a
> coincidence.
> On Sep 17, 2014 4:21 PM, "Intoxicated bawNg" <[email protected]>
> wrote:
>
> All linux servers have had constant performance issues since the last
> update and are not limited to any specific size server, mods or map
> configuration. The spikes also occur often on 128 tick servers which have
> 10 players connected without being full or having players attempting to
> connect. These servers are using about 1/3rd of a physical CPU core and at
> times the spiking is extremely bad causing major disruptions to gameplay.
>
> This is a major issue for all competitive matches and needs to be
> investigated and solved by Valve as soon as possible.
>
> On Wed, Sep 17, 2014 at 10:16 PM, Ejziponken - <[email protected]> wrote:
>
> Oh yeah I forgot to say, we are using Linux too.
>
> > Date: Wed, 17 Sep 2014 13:12:55 -0700
> > From: [email protected]
> > To: [email protected]
> > Subject: Re: [Csgo_servers] Linux server sv/var spikes
> >
> > I'm also noticing the spikes when 20 players are in the server. Average
> var
> > when when the spikes aren't happening is great, but when the spikes
> happen
> > choke shoots up to 8-9% and SV goes RED. Happens on all my linux servers
> > since the patch.
> >
> > 20 players in the max my server supports, so I've been wondering if the
> > spikes are occurring due to people constantly trying to connect while the
> > server is full?
> >
> > Jason Kingsley
> > -[US/WEST/128]-
> > iepic.gameme.com
> >
> >
> >
> >
> >
> > --
> > View this message in context:
> http://csgo-servers.1073505.n5.nabble.com/Linux-server-sv-var-spikes-tp7978p7982.html
> > Sent from the CSGO_Servers mailing list archive at Nabble.com.
> >
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