Alright, well I got the weapons working. Now, is there any way to disable the glowing on the leader and the fact that killing the leader is worth two kills? On Nov 12, 2014 4:40 PM, "Ido Magal" <[email protected]> wrote:
> Does mp_ggprogressive_use_random_weapons 0 get you the desired behavior? > > > > > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Absurd Minds > *Sent:* Wednesday, November 12, 2014 10:14 AM > *To:* [email protected] > *Subject:* Re: [Csgo_servers] How to configure the new armsrace > > > > What cvars would I need to edit? I've had this server for over a year, so > I'm not sure what I now need to change to make it work the same as it did > yesterday. As far as I could tell, there were no new cvars added to the > default gamemode_armsrace.cfg file, so what would I add? > > On Nov 12, 2014 1:09 PM, "Jack M." <[email protected]> > wrote: > > I assume you have but did you try setting your arms race config in > gamemodes_armsrace_server.cfg. The game specific server files are supposed > to take precedent over the individual gamemodes_server files. It's an odd > structure. > > If you don't have a gamemodes_armsrace_server.cfg file just create it. > > On Nov 12, 2014 6:06 AM, "Absurd Minds" <[email protected]> wrote: > > I've been running a custom armsrace server for probably over a year now. I > have two kills for every gun. With this update, I have no idea how to get > it back to that. It ignores my settings in gamemodes_server.txt. Does > anybody know? > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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