is the overpowered boosts the one which fnatic were using?
On 5 Dec 2014 00:09, "Vitaliy Genkin" <vita...@valvesoftware.com> wrote:

>  Update 1.34.6.1 is now live. We are still recovering from jet lag
> following last week’s event, but this update already includes an initial
> set of changes we've put together based on pro player feedback from
> DreamHack 2014.
>
>
>
> Release Notes for 12/4/2014
>
>
>
> [DREAMHACK]
>
> - Added Pick'Em Challenge trophies.
>
> - Added Tournament winners trophies (Congratulations LDLC!)
>
> - Made WATCH tab default to Live Games.
>
> - Removed sticker store from Tournament tab.
>
>
>
> [MAPS]
>
> - Overpass
>
> --Bombsite A plant trigger has been extended
>
> --Added visual hints to the usable bombplant zones
>
> --Removed A pit stairs, replaced with jump
>
> --Fixed some overpowered boosts
>
>
>
> - Nuke
>
> --Changed floor material in ramp room and Bombsite B.
>
> --Fixed a sound bug where only footsteps could be heard through the wall
> between A site and ramp room.
>
>
>
> - Operation Vanguard
>
> -- Season, Facade and Backalley updated with bugfixes.
>
>
>
> [MISC]
>
> - Marked mat_texture_list as a cheat convar.
>
> - The extendfreeze command is no longer allowed in competitive mode.
>
> - sv_kick_players_with_cooldown 2 on community servers no longer affects
> new players during Skill Group calibration phase.
>
> - Added a fun-fact for last second bomb defusals.
>
>
>
> _______________________________________________
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> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
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