is the overpowered boosts the one which fnatic were using? On 5 Dec 2014 00:09, "Vitaliy Genkin" <vita...@valvesoftware.com> wrote:
> Update 1.34.6.1 is now live. We are still recovering from jet lag > following last week’s event, but this update already includes an initial > set of changes we've put together based on pro player feedback from > DreamHack 2014. > > > > Release Notes for 12/4/2014 > > > > [DREAMHACK] > > - Added Pick'Em Challenge trophies. > > - Added Tournament winners trophies (Congratulations LDLC!) > > - Made WATCH tab default to Live Games. > > - Removed sticker store from Tournament tab. > > > > [MAPS] > > - Overpass > > --Bombsite A plant trigger has been extended > > --Added visual hints to the usable bombplant zones > > --Removed A pit stairs, replaced with jump > > --Fixed some overpowered boosts > > > > - Nuke > > --Changed floor material in ramp room and Bombsite B. > > --Fixed a sound bug where only footsteps could be heard through the wall > between A site and ramp room. > > > > - Operation Vanguard > > -- Season, Facade and Backalley updated with bugfixes. > > > > [MISC] > > - Marked mat_texture_list as a cheat convar. > > - The extendfreeze command is no longer allowed in competitive mode. > > - sv_kick_players_with_cooldown 2 on community servers no longer affects > new players during Skill Group calibration phase. > > - Added a fun-fact for last second bomb defusals. > > > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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