I have one last question, just in case. If I want official *Cache *map, I should use *163589843* map, is that right?
I am asking, because while all Valve's maps do not require downloading, this Cache map (from the workshop with FMPONE in authors himself) require download. Am I doing it right? On Tue, Mar 24, 2015 at 1:29 AM, Sergey Minaev <s.k.min...@gmail.com> wrote: > Thanks for the fast response! > > Yes, this sounds like the solution I'm looking for. I had, actually, > thought that approved maps would be on original account, but have some > struggles about this idea. > > I just checked and everything now seems clear and great! > > I have one thing to say, mostly to devs. I had some problems with visual > inaccuracies and shortage of the descriptions. Lets look at *Cobblestone > (205239595)* or *Train (125438372*). Their pictures are screenshots of > old versions and their last edits are quite old, but they load last > versions of the maps, as they should. My guess, it's coming from the some > linking system inside the game, but this is really confusing. I saw old add > and edit dates in description and old screenshot and didn't even try to > load them to my server. It's my bad, that's for sure, but some clearance in > their description would greatly help! > > Thanks again! :) > > On Tue, Mar 24, 2015 at 1:11 AM, Absurd Minds <goabs...@absurdminds.net> > wrote: > >> The compatibility versions are just to watch demos recorded on earlier >> versions. The user called "CS:GO Official" is the one that has official >> maps like Aztec. I would recommend using the workshop and using csgo >> official's maps to have the standard ones. >> >> Maps like black gold aren't official maps, but a compatibility version >> exists because valve used to host the map on their servers. You'll have to >> search the workshop for black gold instead of looking at the csgo official >> page. Then you'll be able to find the original version. >> On Mar 23, 2015 6:03 PM, "Сергей Минаев" <s.k.min...@gmail.com> wrote: >> >>> Hello and sorry for the basic question. I did some research and it >>> wasn't very helpful. >>> >>> What method should I use to mix workshop and default maps? I just want >>> to have always updated maps from default pool and some from workshop. I >>> know 2 ways to do that -- for example, I want to add *de_aztec* and >>> *de_tulip*. >>> >>> *First way*, using *collection*. I am creating some collection, adding >>> *de_tulip >>> (251987990)*. Next, I should add aztec. There is 2 aztecs in CS:GO >>> Official:* Aztec [Compatibility Version 1.30.0.0] (171508198)* and >>> *Aztec(125438072)*. First one have later date of last edit, but >>> completely missing that tunnel from ladder to B. So (ignoring this "last >>> edit" thing) my logic was: "Compatibility Versions are for Compatibility >>> needs -- easy! Let's just use maps with original names!". I was wrong. For >>> example, there aren't any black gold outside of *Black Gold >>> [Compatibility Version 1.34.1.1] (171508198)*. I would not talk about >>> other maps, like cobble or train - no idea which version is right to use. >>> >>> *Second way*, editing file *gamemodes.txt*. This is not recommended >>> way, as I read on wiki, but it worked at some degree. I added some map >>> group and wrote something like that >>> >>> "mg_classic" >>>> { >>>> "imagename" "mapgroup-active" >>>> "nameID" "#SFUI_Mapgroup_active" >>>> "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Active" >>>> "tooltipMaps" "de_dust2, tulip" >>>> "name" "mg_active" >>>> "grouptype" "active" >>>> "maps" >>>> { >>>> "de_dust2" "" >>>> "workshop/251987990/de_tulip" "" >>>> } >>>> } >>> >>> >>> It works just fine, but I have no idea how this will work with someone >>> who haven't tulip (will they download it from mine server or workshop?) and >>> have no idea how should I update workshop maps on server with this config. >>> >>> So my question - how should I run my server for this task? >>> >>> If first, which map should I choose between this compatibility versions? >>> I did not find any strong logic in this back up files. Is there somewhere >>> always updated official maps? (I had idea to just upload default maps in >>> workshop for myself and keep them updated, but was scared of Privacy Policy >>> - don't want to banned for it). >>> If second - what behavior should I expect from this *gamemodes.txt* >>> file and its work? >>> >>> Thanks in advance! >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> Csgo_servers@list.valvesoftware.com >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> _______________________________________________ >> Csgo_servers mailing list >> Csgo_servers@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > >
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