Same here !!! 2015-04-01 16:06 GMT+02:00 Ejziponken - <sza...@hotmail.com>:
> Fix this ASAP pls. I have almost 30 servers that is using MOTD for stats, > rules, and other useful information. > > ------------------------------ > Date: Wed, 1 Apr 2015 13:24:53 +0200 > From: ba...@intoxicated.co.za > > To: csgo_servers@list.valvesoftware.com > Subject: Re: [Csgo_servers] CSGO update > > When the MOTD was added to CS:GO, it had a major limitation which stopped > it from being opened after a player had closed it, this was never an issue > for any other source engine game. Modders found a workaround to this issue > by using Javascript to open a pop up window instead. This is even more > important due to the fact that the very limited legacy radio menus, which > are the only other custom UI that plugins can use, have always been bugged > in several ways. > > Today's CS:GO update has completely broken the ability to open a pop up > window, making it impossible to open a custom page for players which is > used by a huge number of modded servers in order to show custom end of game > stats and many other kinds of UI when requested by players. > > Please fix this Valve, many community servers have been relying on this > ability for years for countless different reasons. > > On Wed, Apr 1, 2015 at 9:34 AM, Ejziponken - <sza...@hotmail.com> wrote: > > omg... > > > Date: Wed, 1 Apr 2015 08:00:33 +0300 > > From: i...@ics-base.net > > To: csgo_servers@list.valvesoftware.com > > Subject: Re: [Csgo_servers] CSGO update > > > > It appears that there was another update made and no annoucement. This > > isn't the first time. So everyone better re-update your servers if you > > updated more than hour ago last time. > > > > -ics > > > > Ido Magal kirjoitti: > > > > > > CSGO version 1.34.7.8 is now live. > > > > > > Version 1.34.7.7 has been pinned as ‘mar_09’ > > > > > > Thanks. > > > > > > Release Notes for 3/31/2015 > > > > > > [OPERATION VANGUARD] > > > > > > - Operation Vanguard has come to a close. > > > > > > [MAP GROUPS] > > > > > > - Train has been added to the Active Duty map pool. > > > > > > - Nuke has been moved to the Reserve map pool. > > > > > > [GAMEPLAY] > > > > > > - Smoke grenades are now more reliably kept track of on the client to > > > prevent mismatches between smoke particle visuals and screen overlay > > > visuals. > > > > > > - Fixed players being able to double stack inside a smoke to peek out > > > of the top (and be really hard to see from outside the smoke). > > > > > > - Updated expiration of the smoke screen overlay to match more closely > > > to the visuals of when the third person particles expire and vice > versa. > > > > > > - Updated the vertical position slightly of the smoke particles to > > > reduce seeing though edges of the smoke (particularly at the bottom). > > > > > > - Fixed spectator sometimes not getting the smoke overlay for the > > > player they are spectating when that alive player is inside smoke. > > > > > > - Improved spawnpoint selection code to not spawn at occupied spawn > > > points or spawn points of a different team. > > > > > > - Tagging values have been tweaked slightly to increase tagging on > > > higher mobility weapons, and updated values for tagging on multiple > > > hits to make it more effective (Added a guide to explain how tagging > > > works: http://steamcommunity.com/sharedfiles/filedetails/?id=412879303 > > > > > > - Increased price of the M4A1-Silencer from 3100 to 3200 to align the > > > weapon's price with its utility. > > > > > > - Increased Tec-9's damage fall-off to reward players that close > > > engagement distance. > > > > > > - Lowered Tec-9's magazine size to 24 to reward more discriminate > firing. > > > > > > - Lowered scoped movement values for AWP and Autosnipers. > > > > > > - The accuracy of the MP9, MP7, and Mac-10 have been improved. > > > > > > [STATRAK] > > > > > > - Trade up contracts work on StatTrak weapons. > > > > > > - There is now a StatTrak swap tool available for purchase. It swaps > > > the StatTrak value between two of the same weapon. > > > > > > [SERVER BROWSER] > > > > > > - Fixed the server browser showing the map workshop path in the "Map" > > > column. > > > > > > - Added a sortable column to the server browser to display whether a > > > server is running a map from the workshop or not. > > > > > > - Added a sortable column to the server broswer that displays icons > > > for popular game mods running on that server. > > > > > > - Server browser will save the layout changes made between game > sessions > > > > > > [UI] > > > > > > - Fixed scoreboard hiding at match end when you bring up a player's > > > Steam profile. > > > > > > - Added a game option in team options section to control whether > > > lobbies get created with public access or private requiring invites > > > for friends. > > > > > > - Added Flavor Text to the Bank collection. > > > > > > [MISC] > > > > > > - Add surround sound support (quad/5.1) on Linux. > > > > > > - Marked nav commands as a cheat to protect against potential server > > > exploits. > > > > > > - Chicken kills are now logged in CS event logs on game servers > > > including attacker and weapon information. > > > > > > - HE grenade detonations are now logged in CS event logs prior to > > > logging player deaths from corresponding HE grenade explosion. > > > > > > - Added sv_reliableavatardata 2 game server setting for LAN > > > tournaments production. In this mode the game server will load player > > > avatars from corresponding csgo/avatars/76512345678-.rgb files (or > > > csgo/avatars/default.rgb if the corresponding SteamID avatar is > > > missing), and avatars will be recorded in GOTV demos. To produce > > > avatars rgb files tournament operators can place 64x64 png player > > > avatars as csgo/avatars/76512345678-.png and run the client-side > > > command cl_avatar_convert_rgb to convert all 64x64 png files into rgb > > > format. > > > > > > - Optimized the process of logging in players to matchmaking backend > > > during game updates. > > > > > > [MAPS] > > > > > > -Dust2 > > > > > > --Opened up skybox around Long A double doors, Catwalk and Short > > > > > > --Improved visibility around blue car in Long A > > > > > > --Fixed render distance on a crate in CT spawn > > > > > > -Mirage > > > > > > --Opened up skybox around back of apartments > > > > > > --Simplified sides of CT sniper window in mid > > > > > > --Raised cover slightly in upper mid > > > > > > --Fixed visibility through a crate in Bombsite A > > > > > > -Overpass > > > > > > --Opened up and simplified Bombsite A > > > > > > --Added back stairs to pit near Bombsite A > > > > > > --Opened up semi-open door in bathrooms, fountain side > > > > > > -Cobblestone > > > > > > --Smoothed out movement in Bombsite B > > > > > > --Removed corner on left side of T tunnel into Bombsite B > > > > > > --Haystack near Long A now requires a jump to get on top > > > > > > -Train (Thanks c0tton and adreN!) > > > > > > --Various optimizations > > > > > > --Removed collision at top of ladders > > > > > > --Pushed Bombsite A further back towards CT side > > > > > > --Added a third train car to A site to reduce amount of long sightlines > > > > > > --Added a peek-position inside T main > > > > > > --Opened up area on the left side of T main exit > > > > > > --Moved dumpsters in Ivy > > > > > > --Raised crane in Bombsite A > > > > > > --Blocked extremely tight angle from lower CT ramp towards T ramp in > > > Bombsite B > > > > > > --Prioritized CT spawn positions > > > > > > -Cache > > > > > > --Fixed an exploit boost at A > > > > > > --Added a decal indicating the boundaries of the A bombsite's plantzone > > > > > > --Made white tarps on crates more spammable (Thanks Mod645!) > > > > > > --Fixed shadows casting into A main shed from boost spot > > > > > > --Improved readability from middle to A site container > > > > > > -Shorttrain > > > > > > --Added back to map rotation > > > > > > > > > > > > _______________________________________________ > > > Csgo_servers mailing list > > > Csgo_servers@list.valvesoftware.com > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > > _______________________________________________ > > Csgo_servers mailing list > > Csgo_servers@list.valvesoftware.com > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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