Same here !!!

2015-04-01 16:06 GMT+02:00 Ejziponken - <sza...@hotmail.com>:

> Fix this ASAP pls. I have almost 30 servers that is using MOTD for stats,
> rules, and other useful information.
>
> ------------------------------
> Date: Wed, 1 Apr 2015 13:24:53 +0200
> From: ba...@intoxicated.co.za
>
> To: csgo_servers@list.valvesoftware.com
> Subject: Re: [Csgo_servers] CSGO update
>
> When the MOTD was added to CS:GO, it had a major limitation which stopped
> it from being opened after a player had closed it, this was never an issue
> for any other source engine game. Modders found a workaround to this issue
> by using Javascript to open a pop up window instead. This is even more
> important due to the fact that the very limited legacy radio menus, which
> are the only other custom UI that plugins can use, have always been bugged
> in several ways.
>
> Today's CS:GO update has completely broken the ability to open a pop up
> window, making it impossible to open a custom page for players which is
> used by a huge number of modded servers in order to show custom end of game
> stats and many other kinds of UI when requested by players.
>
> Please fix this Valve, many community servers have been relying on this
> ability for years for countless different reasons.
>
> On Wed, Apr 1, 2015 at 9:34 AM, Ejziponken - <sza...@hotmail.com> wrote:
>
> omg...
>
> > Date: Wed, 1 Apr 2015 08:00:33 +0300
> > From: i...@ics-base.net
> > To: csgo_servers@list.valvesoftware.com
> > Subject: Re: [Csgo_servers] CSGO update
> >
> > It appears that there was another update made and no annoucement. This
> > isn't the first time. So everyone better re-update your servers if you
> > updated more than hour ago last time.
> >
> > -ics
> >
> > Ido Magal kirjoitti:
> > >
> > > CSGO version 1.34.7.8 is now live.
> > >
> > > Version 1.34.7.7 has been pinned as ‘mar_09’
> > >
> > > Thanks.
> > >
> > > Release Notes for 3/31/2015
> > >
> > > [OPERATION VANGUARD]
> > >
> > > - Operation Vanguard has come to a close.
> > >
> > > [MAP GROUPS]
> > >
> > > - Train has been added to the Active Duty map pool.
> > >
> > > - Nuke has been moved to the Reserve map pool.
> > >
> > > [GAMEPLAY]
> > >
> > > - Smoke grenades are now more reliably kept track of on the client to
> > > prevent mismatches between smoke particle visuals and screen overlay
> > > visuals.
> > >
> > > - Fixed players being able to double stack inside a smoke to peek out
> > > of the top (and be really hard to see from outside the smoke).
> > >
> > > - Updated expiration of the smoke screen overlay to match more closely
> > > to the visuals of when the third person particles expire and vice
> versa.
> > >
> > > - Updated the vertical position slightly of the smoke particles to
> > > reduce seeing though edges of the smoke (particularly at the bottom).
> > >
> > > - Fixed spectator sometimes not getting the smoke overlay for the
> > > player they are spectating when that alive player is inside smoke.
> > >
> > > - Improved spawnpoint selection code to not spawn at occupied spawn
> > > points or spawn points of a different team.
> > >
> > > - Tagging values have been tweaked slightly to increase tagging on
> > > higher mobility weapons, and updated values for tagging on multiple
> > > hits to make it more effective (Added a guide to explain how tagging
> > > works: http://steamcommunity.com/sharedfiles/filedetails/?id=412879303
> > >
> > > - Increased price of the M4A1-Silencer from 3100 to 3200 to align the
> > > weapon's price with its utility.
> > >
> > > - Increased Tec-9's damage fall-off to reward players that close
> > > engagement distance.
> > >
> > > - Lowered Tec-9's magazine size to 24 to reward more discriminate
> firing.
> > >
> > > - Lowered scoped movement values for AWP and Autosnipers.
> > >
> > > - The accuracy of the MP9, MP7, and Mac-10 have been improved.
> > >
> > > [STATRAK]
> > >
> > > - Trade up contracts work on StatTrak weapons.
> > >
> > > - There is now a StatTrak swap tool available for purchase. It swaps
> > > the StatTrak value between two of the same weapon.
> > >
> > > [SERVER BROWSER]
> > >
> > > - Fixed the server browser showing the map workshop path in the "Map"
> > > column.
> > >
> > > - Added a sortable column to the server browser to display whether a
> > > server is running a map from the workshop or not.
> > >
> > > - Added a sortable column to the server broswer that displays icons
> > > for popular game mods running on that server.
> > >
> > > - Server browser will save the layout changes made between game
> sessions
> > >
> > > [UI]
> > >
> > > - Fixed scoreboard hiding at match end when you bring up a player's
> > > Steam profile.
> > >
> > > - Added a game option in team options section to control whether
> > > lobbies get created with public access or private requiring invites
> > > for friends.
> > >
> > > - Added Flavor Text to the Bank collection.
> > >
> > > [MISC]
> > >
> > > - Add surround sound support (quad/5.1) on Linux.
> > >
> > > - Marked nav commands as a cheat to protect against potential server
> > > exploits.
> > >
> > > - Chicken kills are now logged in CS event logs on game servers
> > > including attacker and weapon information.
> > >
> > > - HE grenade detonations are now logged in CS event logs prior to
> > > logging player deaths from corresponding HE grenade explosion.
> > >
> > > - Added sv_reliableavatardata 2 game server setting for LAN
> > > tournaments production. In this mode the game server will load player
> > > avatars from corresponding csgo/avatars/76512345678-.rgb files (or
> > > csgo/avatars/default.rgb if the corresponding SteamID avatar is
> > > missing), and avatars will be recorded in GOTV demos. To produce
> > > avatars rgb files tournament operators can place 64x64 png player
> > > avatars as csgo/avatars/76512345678-.png and run the client-side
> > > command cl_avatar_convert_rgb to convert all 64x64 png files into rgb
> > > format.
> > >
> > > - Optimized the process of logging in players to matchmaking backend
> > > during game updates.
> > >
> > > [MAPS]
> > >
> > > -Dust2
> > >
> > > --Opened up skybox around Long A double doors, Catwalk and Short
> > >
> > > --Improved visibility around blue car in Long A
> > >
> > > --Fixed render distance on a crate in CT spawn
> > >
> > > -Mirage
> > >
> > > --Opened up skybox around back of apartments
> > >
> > > --Simplified sides of CT sniper window in mid
> > >
> > > --Raised cover slightly in upper mid
> > >
> > > --Fixed visibility through a crate in Bombsite A
> > >
> > > -Overpass
> > >
> > > --Opened up and simplified Bombsite A
> > >
> > > --Added back stairs to pit near Bombsite A
> > >
> > > --Opened up semi-open door in bathrooms, fountain side
> > >
> > > -Cobblestone
> > >
> > > --Smoothed out movement in Bombsite B
> > >
> > > --Removed corner on left side of T tunnel into Bombsite B
> > >
> > > --Haystack near Long A now requires a jump to get on top
> > >
> > > -Train (Thanks c0tton and adreN!)
> > >
> > > --Various optimizations
> > >
> > > --Removed collision at top of ladders
> > >
> > > --Pushed Bombsite A further back towards CT side
> > >
> > > --Added a third train car to A site to reduce amount of long sightlines
> > >
> > > --Added a peek-position inside T main
> > >
> > > --Opened up area on the left side of T main exit
> > >
> > > --Moved dumpsters in Ivy
> > >
> > > --Raised crane in Bombsite A
> > >
> > > --Blocked extremely tight angle from lower CT ramp towards T ramp in
> > > Bombsite B
> > >
> > > --Prioritized CT spawn positions
> > >
> > > -Cache
> > >
> > > --Fixed an exploit boost at A
> > >
> > > --Added a decal indicating the boundaries of the A bombsite's plantzone
> > >
> > > --Made white tarps on crates more spammable (Thanks Mod645!)
> > >
> > > --Fixed shadows casting into A main shed from boost spot
> > >
> > > --Improved readability from middle to A site container
> > >
> > > -Shorttrain
> > >
> > > --Added back to map rotation
> > >
> > >
> > >
> > > _______________________________________________
> > > Csgo_servers mailing list
> > > Csgo_servers@list.valvesoftware.com
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >
> >
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