I would assume you can use the !guns menu as it doesn't change any economy
items. This is strictly referring to skin changing plugins

On Tue, Jul 7, 2015 at 10:24 PM, Louis Crossing <louisccross...@gmail.com>
wrote:

> I operate a roundless deathmatch server on dust2 24/7 that has the knife
> mod others have mentioned (just standard knifes accessible only on the
> server) and it also has a !guns menu to choose any gun.
> It does not falsify the inventory and cannot be used once the player has
> left the server.
>
> Is that still a breach of these new rules?
>
> Without it, the entire concept of that server is dead. :(
>
>
>
> On 8 July 2015 at 12:21, Ejziponken - <sza...@hotmail.com> wrote:
>
>> Yeah, I see this as a good way for the players to test the knifes out
>> before buying them. Only using it on our "knife only" server atm.
>>
>> ------------------------------
>> From: mloveless1...@gmail.com
>> Date: Tue, 7 Jul 2015 22:16:58 -0400
>> To: csgo_servers@list.valvesoftware.com
>> Subject: Re: [Csgo_servers] Request to Server Operators
>>
>> Very interested in a response regarding the !knife plugin Jack listed
>> above. It gives out just a stock/vanilla version of the knives. No skins,
>> no inventory placement, strictly for the server it's on.
>>
>> On Tue, Jul 7, 2015 at 10:13 PM, Jack M. <
>> catastropheproductions...@gmail.com> wrote:
>>
>> I'm assuming it will be included and I don't mind removing it from my one
>> server that uses it but just want to clarify does this extend to
>> KnifeUpgrade? <https://forums.alliedmods.net/showthread.php?t=243254>
>>
>> It hands out simply default skins of each knife type. Personally I find
>> it kind of borderline but I don't want people to view that as a gateway of
>> sorts to screw with false inventories or whatever else. So if you're
>> against it I'll remove it. No need to be a negative spot in the community.
>>
>> On Tue, Jul 7, 2015 at 9:05 PM, 1nsane <1nsane...@gmail.com> wrote:
>>
>> Yes, a way to report them would be great. Because you know there will
>> always be someone who wants to break the rules. It would be great if that
>> little minority didn't impact the rest of the community like it did in TF2.
>>
>>
>>
>> On Tue, Jul 7, 2015 at 10:01 PM, Daniel Barreiro <
>> smelly.feet.you.h...@gmail.com> wrote:
>>
>> Thanks for the notice Vitaliy!
>> I hope it doesn't have to come to what it did with TF2 (completely
>> breaking a large number of plugins to prevent the few communities using it
>> maliciously from using a single feature).
>>  Will you guys be de-listing servers that have these plugins? Will there
>> by any way to report servers not abiding?
>>
>> On Tue, Jul 7, 2015 at 9:58 PM, Vitaliy Genkin <vita...@valvesoftware.com
>> > wrote:
>>
>>  CS:GO community servers provide valuable experiences to players and
>> communities, and are serving more players than ever before. Over the past
>> month, 3.1 mln unique players were observed playing on community servers
>> and this number keeps growing each month.
>>
>>
>>
>> We're aware that some server operators are offering to their players
>> false inventories and/or profiles as a free or paid service via mods on
>> their servers. These mods inaccurately report the contents of a players'
>> inventory and/or matchmaking status, devaluing both and potentially
>> creating a confusing experience for players.
>>
>>
>>
>> Therefore, we are asking server operators to remove any mods and plugins
>> that falsify the contents of a players' profile or inventory.
>>
>>
>>
>> To be clear, the services that should not be offered on a community
>> server include (but are not limited to):
>>
>>
>>
>> - Allowing players to claim temporary ownership of CS:GO items that are
>> not in their inventory (Weapon skins, knives, etc.).
>>
>> - Providing a falsified competitive skill group and/or profile rank
>> status or scoreboard coin (e.g., Operation Challenge Coins).
>>
>> - Interfering with systems that allow players to correctly access their
>> own CS:GO inventories, items, or profile.
>>
>>
>>
>> If your server provides any of the above services then we request that
>> you disable them. If for some reason you are unable or unsure of whether a
>> particular plugin should be removed, feel free to contact us.
>>
>>
>>
>> We will continue to monitor the players experience on community servers,
>> and may reevaluate if further actions need to be taken to ensure that
>> server operators comply with the request above.
>>
>>
>>
>> Thanks,
>>
>> The CS:GO Team
>>
>>
>>
>> _______________________________________________
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>>
>>
>>
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>>
>>
>> --
>> Have a good one,
>> Jack McEachern
>>
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