If a server was banned from blacklist, it is a one week ban and valve will NOT 
lift it. No matter how much you spam this mailing list, it will not be removed. 
You gotta live with it. 

Sent from my iPhone

> On Jul 20, 2015, at 6:17 AM, Андрей Баклыков <[email protected]> wrote:
> 
> please delete from blacklist this ip - 31.28.168.209  ( hosting servers ) 
> all servers on it are checked. plugins, that changed skins etc deleted. 
> 
> 2015-07-19 20:34 GMT+03:00 <[email protected]>:
>> Send Csgo_servers mailing list submissions to
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>> 
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>> or, via email, send a message with subject or body 'help' to
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>> 
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>> 
>> When replying, please edit your Subject line so it is more specific
>> than "Re: Contents of Csgo_servers digest..."
>> 
>> 
>> Today's Topics:
>> 
>>    1. Re: Request to Server Operators (Roland Mondek)
>>    2. Re: Bugs, Issues & Feedback that still require focus
>>       (Absurd Minds)
>> 
>> 
>> ----------------------------------------------------------------------
>> 
>> Message: 1
>> Date: Sun, 19 Jul 2015 19:21:31 +0200
>> From: Roland Mondek <[email protected]>
>> To: [email protected]
>> Subject: Re: [Csgo_servers] Request to Server Operators
>> Message-ID:
>>         <CAAYbk_wJaue7wCN0RjsHu2=hrr607seybvumqys0f1nia9o...@mail.gmail.com>
>> Content-Type: text/plain; charset="utf-8"
>> 
>> Hello,
>> 
>> Valve I must say that you are probably brainfree in such a things that
>> happened in last days.  A lot of servers got banned and are not able to
>> connect to.
>> 
>> BUT SERVERS WITH NONSTEAM CRACK DOES NOT HAVE PROBLEM EVEN THEY ARE
>> BLACKLISTED BY YOU.
>> 
>> Those server continued to use plugins both !ws and !knife and ALSO using
>> illegal nonsteam patches for their servers. It is possible to connect to
>> that servers with official steam clients.
>> 
>> Valve you kicked the community operators 2x times in the ass.
>> 
>> On Sun, Jul 19, 2015 at 1:11 AM, Adam Thompson <[email protected]> wrote:
>> 
>> > Fragmasters servers are running the knife plugin
>> > On 19 Jul 2015 00:06, "skinhead" <[email protected]> wrote:
>> >
>> >> I can confirm more servers still running the plugins
>> >>
>> >>
>> >>
>> >> --
>> >> View this message in context:
>> >> http://csgo-servers.1073505.n5.nabble.com/Request-to-Server-Operators-tp9684p9895.html
>> >> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>> >>
>> >> _______________________________________________
>> >> Csgo_servers mailing list
>> >> [email protected]
>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> >>
>> >
>> > _______________________________________________
>> > Csgo_servers mailing list
>> > [email protected]
>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> >
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>> 
>> ------------------------------
>> 
>> Message: 2
>> Date: Sun, 19 Jul 2015 13:34:52 -0400
>> From: Absurd Minds <[email protected]>
>> To: [email protected]
>> Subject: Re: [Csgo_servers] Bugs, Issues & Feedback that still require
>>         focus
>> Message-ID:
>>         <caexncwrosaaj0eo_zvxx7tl3adsqkj2vintz8srzywp_dap...@mail.gmail.com>
>> Content-Type: text/plain; charset="utf-8"
>> 
>> Well duh. Obviously they're going to use some sort of prioritization
>> system. But they've already implemented (broken) map voting so you don't
>> have to (or at least shouldn't have to) use sourcemod to vote for maps. My
>> hope is that they will continue this trend eventually.
>> On Jul 19, 2015 1:01 PM, "Marcin Paterek" <[email protected]> wrote:
>> 
>> > I agree with Matthias, devs should focus on fixing the game issues instead
>> > of putting their effort into competition with very well known, customizable
>> > sourcemod.
>> >
>> > W dniu niedziela, 19 lipca 2015 Matthias "InstantMuffin" Kollek <
>> > [email protected]> napisa?(a):
>> >
>> >>  The kind that appreciates the sufficiency of sourcemod in terms of
>> >> administration and just as well knows that the devs need to set priorities
>> >> as to what to add to and fix in the game. I'd rather have them fix 
>> >> hitboxes
>> >> and add usable system to report servers instead of implementing something
>> >> that won't be as quickly customizable and already exists on the community
>> >> end. I guess we both have different wishes of what a better csgo looks 
>> >> like.
>> >>
>> >> On 19.07.2015 18:08, Absurd Minds wrote:
>> >>
>> >> Misinformed hate? What kind of relationship with sourcemod do you have
>> >> that a mere preference to not use sourcemod is misinformed hate? I want my
>> >> vanilla competitive server to run straight from the box, so to speak, and
>> >> only use sourcemod for actual modding.
>> >> On Jul 19, 2015 11:44 AM, "Matthias "InstantMuffin" Kollek" <
>> >> [email protected]> wrote:
>> >>
>> >>>  A lot of misinformed hate towards sourcemod here. If you insist on
>> >>> exposing rcon, without a whitelist you're in shitton of trouble. Silver
>> >>> lining here is sourcemod is mandatory for administration and also 
>> >>> provides
>> >>> possibilities to add new features and customize your administration
>> >>> interface.
>> >>> Sourcemod being so good at what it does is the main reason there isn't a
>> >>> more sophisticated administration interface there by default. I'd rather
>> >>> have the devs invest their time in things that we cannot add ourselves.
>> >>>
>> >>> On 19.07.2015 17:22, Absurd Minds wrote:
>> >>>
>> >>> No, I don't want to use sourcemod. I don't want to have to use a third
>> >>> party mod just to have functioning admin controls. At this point, with 
>> >>> amx
>> >>> having provided that functionality for a decade, it should be included
>> >>> natively. There's no excuse, except not caring about community servers 
>> >>> and
>> >>> expecting community server owners to have to go elsewhere for
>> >>> functionality.
>> >>> On Jul 19, 2015 11:19 AM, "Mike Rogers" <[email protected]> wrote:
>> >>>
>> >>>> Use sourcemod for your admin controls.  I also use HLSW for my rcon..
>> >>>> its old and broke most of the time but better than regular rcon.
>> >>>>
>> >>>> On Sun, Jul 19, 2015 at 9:47 AM, Absurd Minds <[email protected]
>> >>>> > wrote:
>> >>>>
>> >>>>> Of you want to give administrative access, it's all or nothing. I want
>> >>>>> an admin to be able to ban, for example, but not be able to change 
>> >>>>> gravity,
>> >>>>> or whatever.
>> >>>>>  On Jul 19, 2015 10:34 AM, "Marcin Paterek" <[email protected]>
>> >>>>> wrote:
>> >>>>>
>> >>>>>> What's wrong with rcon besides you can't have multiple 'accounts' ?
>> >>>>>>
>> >>>>>> 2015-07-19 15:58 GMT+02:00 Absurd Minds <[email protected]>:
>> >>>>>>
>> >>>>>>> Another good added feature would be an admin system other than rcon.
>> >>>>>>>  On Jul 19, 2015 8:20 AM, "Usman Khan" <[email protected]>
>> >>>>>>> wrote:
>> >>>>>>>
>> >>>>>>>>  - Call for Map voting during a match play doesnt work correctly,
>> >>>>>>>> players vote Yes but still vote fails (CS:GO) and in TF2 end of map 
>> >>>>>>>> auto
>> >>>>>>>> voting doesnt work, again its broken (all without unofficial 
>> >>>>>>>> plugins/mods).
>> >>>>>>>> Official servers seem to be working fine, only observed in community
>> >>>>>>>> servers
>> >>>>>>>>
>> >>>>>>>>  - sv_password still requires server to be empty(unlike CoD
>> >>>>>>>> servers). Is an issue for private or community matches where admins 
>> >>>>>>>> require
>> >>>>>>>> to set password and difficult to program plugins separately (none 
>> >>>>>>>> available
>> >>>>>>>> in sourcemod)
>> >>>>>>>>
>> >>>>>>>>  - All listen ports that server uses, although they seem to be
>> >>>>>>>> user configurable but strict port bind isnt working, port in use 
>> >>>>>>>> and server
>> >>>>>>>> still starts autoassigning next port, its an issue for various 
>> >>>>>>>> server
>> >>>>>>>> admins who have strict firewall rules (windows)
>> >>>>>>>>
>> >>>>>>>>  - occlusion wallhack valve cvar settings required some
>> >>>>>>>> explanation and how much extra load does it give to server, what 
>> >>>>>>>> are the
>> >>>>>>>> cons of using it
>> >>>>>>>>
>> >>>>>>>>  -- Server process optimization, i have noticed that same csgo
>> >>>>>>>> server a year ago was using nearly 1% processor and now it is off 
>> >>>>>>>> and on
>> >>>>>>>> goes to 7-10% usage even if 10 players are playing (while keeping 
>> >>>>>>>> all
>> >>>>>>>> plugins and hardware constant)
>> >>>>>>>>
>> >>>>>>>>  - Added features required like:
>> >>>>>>>>  -- Admins having the ability to take get screenshot like thing as
>> >>>>>>>> present in PB
>> >>>>>>>> -- Any notice or warning to server operators, it is suggested to
>> >>>>>>>> email them and if not possible, atleast put it up on 
>> >>>>>>>> news/annoucement of
>> >>>>>>>> your official site as hardly all admins subscribe to this list and 
>> >>>>>>>> a admin
>> >>>>>>>> can't subscribe to all lists like cs, css, csgo, tf2 and so on
>> >>>>>>>>  -- I've noticed very low level drops after match ends, wasnt that
>> >>>>>>>> bad previously
>> >>>>>>>>
>> >>>>>>>>  _______________________________________________
>> >>>>>>>> Csgo_servers mailing list
>> >>>>>>>> [email protected]
>> >>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> >>>>>>>>
>> >>>>>>>
>> >>>>>>> _______________________________________________
>> >>>>>>> Csgo_servers mailing list
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>> >>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> >>>>>>>
>> >>>>>>
>> >>>>>>
>> >>>>>> _______________________________________________
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>> >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> >>>>>>
>> >>>>>
>> >>>>> _______________________________________________
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>> >>>>>
>> >>>>
>> >>>>
>> >>>> _______________________________________________
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>> >>>>
>> >>>
>> >>>
>> >>> _______________________________________________
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>> >>>
>> >>>
>> >>>
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>> >>
>> >>
>> >> _______________________________________________
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>> >>
>> >>
>> >
>> > --
>> > Sent from MetroMail
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>> End of Csgo_servers Digest, Vol 39, Issue 80
>> ********************************************
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