"Great! I have an oldschool mobile phone numer in germany and this oldschool number is 'to short' for steam... -.- Really?!"
It is likely missing the area code even though you might not need that code all the time it still is part of the number. Try to call someone and see if their CID gives you your full number or try looking it up online. For example you do not need to dial 509 when making calls in Haiti. Why stop at phone numbers though? Maybe we should start to require users send the blood of their first born child into valve or send them a hostage. Also how long before valve uses their new system to kill everything they do not like which is just non vanilla servers in general? They already dramatically limit the sorts of fun mods like wcs that we can make b/c the effects got to be shitty. They have a mental breakdown b/c you want to have custom nade models for your custom nades in your custom game mode. I mean really is someone getting a custom model that only works in 1 server really killing valve!? On Wed, Oct 14, 2015 at 4:42 AM, MiShU # gameserver-syndicate.de < [email protected]> wrote: > Great! > I have an oldschool mobile phone numer in germany and this oldschool > number is 'to short' for steam... -.- Really?! > > > Am 14.10.2015 um 08:16 schrieb Geo B.: > > Sorry, i didn't read whole mails but if i understand, we'll need to create > 1 game server token for each dedicated server we are running ?! I guess > those tokens, can be deleted / reused for another srcds ? Or should we > really create a new token even if we delete a server to recreate a new one > ? I'm a bit confused atm :/ > > 2015-10-14 7:53 GMT+02:00 Kevin C <[email protected]>: > >> It would be really nice if we could get some of the benefits that valve >> server has as a result of this change. Most notably XP gain. There is >> already a weekly cap on XP, why shouldn't I be able to earn it playing my >> servers? >> >> >> On 10/14/2015 1:03 AM, ics wrote: >> >>> Some questions: >>> >>> 1. TF2 allows anonymous logins on server updates - why wouldn't CSGO? >>> 2. Does this help to get anymore benefits than having server logged in, >>> things like actually having people to get operation drops from servers and >>> gather xp instead of going to Valve servers? >>> >>> -ics >>> >>> Ido Magal kirjoitti: >>> >>>> >>>> Notice of changes to CS:GO Game Server Operation >>>> >>>> ------------------------------------------------------------------------ >>>> >>>> *CS:GO dedicated servers will soon require Steam Game Server Login >>>> Tokens (GSLTs). *This is the existing system that TF2 uses for Favorites >>>> migration.** >>>> >>>> This transition will happen in three stages: >>>> >>>> §Stage 1 *[NOW]* : The GSLT creation utility goes live: >>>> https://steamcommunity.com/dev/managegameservers. Please test the >>>> interface and report back any issues in creating accounts. Note that TF2 >>>> server operators can now use this form to create GSLTs for TF2 (AppId 440). >>>> >>>> §Stage 2: An update to CS:GO's dedicated server will include the >>>> sv_setsteamaccount convar that allows you to log in with your GSLT. In this >>>> stage it will still be possible to run a dedicated server without a GSLT. >>>> Anonymous login will happen automatically if no game server login token is >>>> specified. Please report back any issues with logging in using the game >>>> server login token or otherwise. >>>> >>>> §Stage 3: Anonymous logins will be disabled in CS:GO. Please report >>>> back any issues. >>>> >>>> ------------------------------------------------------------------------ >>>> >>>> Please ask questions in this thread. >>>> >>>> Cheers. >>>> >>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected] >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > > _______________________________________________ > Csgo_servers mailing > [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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