Community servers won't have XP? Isn't that a thing to keep people on valve
servers?
I am curious how this will affect server hosting in the long run, it just
seems like an extra hoop to jump through.

On 14 October 2015 at 21:49, Mike <[email protected]> wrote:

> Thousands of servers will abuse this, finding a way to exploit the EXP
> system, and at that point the damage is done; EXP no longer has any value.
> Not to mention EXP farm servers remove the point of having a level 3 limit
> for competitive.
>
> What you're pondering will do more harm than good.
>
> On Wed, Oct 14, 2015 at 1:53 AM, Kevin C <[email protected]> wrote:
>
>> It would be really nice if we could get some of the benefits that valve
>> server has as a result of this change. Most notably XP gain. There is
>> already a weekly cap on XP, why shouldn't I be able to earn it playing my
>> servers?
>>
>>
>> On 10/14/2015 1:03 AM, ics wrote:
>>
>>> Some questions:
>>>
>>> 1. TF2 allows anonymous logins on server updates - why wouldn't CSGO?
>>> 2. Does this help to get anymore benefits than having server logged in,
>>> things like actually having people to get operation drops from servers and
>>> gather xp instead of going to Valve servers?
>>>
>>> -ics
>>>
>>> Ido Magal kirjoitti:
>>>
>>>>
>>>> Notice of changes to CS:GO Game Server Operation
>>>>
>>>> ------------------------------------------------------------------------
>>>>
>>>> *CS:GO dedicated servers will soon require Steam Game Server Login
>>>> Tokens (GSLTs). *This is the existing system that TF2 uses for Favorites
>>>> migration.**
>>>>
>>>> This transition will happen in three stages:
>>>>
>>>> §Stage 1 *[NOW]* : The GSLT creation utility goes live:
>>>> https://steamcommunity.com/dev/managegameservers. Please test the
>>>> interface and report back any issues in creating accounts. Note that TF2
>>>> server operators can now use this form to create GSLTs for TF2 (AppId 440).
>>>>
>>>> §Stage 2: An update to CS:GO's dedicated server will include the
>>>> sv_setsteamaccount convar that allows you to log in with your GSLT. In this
>>>> stage it will still be possible to run a dedicated server without a GSLT.
>>>> Anonymous login will happen automatically if no game server login token is
>>>> specified. Please report back any issues with logging in using the game
>>>> server login token or otherwise.
>>>>
>>>> §Stage 3: Anonymous logins will be disabled in CS:GO. Please report
>>>> back any issues.
>>>>
>>>> ------------------------------------------------------------------------
>>>>
>>>> Please ask questions in this thread.
>>>>
>>>> Cheers.
>>>>
>>>>
>>>>
>>>> _______________________________________________
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>>>>
>>>
>>>
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>>
>>
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>
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