Hello Ido, hello Vitaly,
thank you for your answers.
Cause all token will be banned if there was something on (just) one
server, we really need a absolutely short but detailed and very clear
list of what is completely forbidden and will cause a ban. Not everyone
hosting or renting a server is in the list and need such a list to
prevent a ban.
Thx!
Am 16.10.2015 um 00:23 schrieb Ido Magal:
On Oct 15, 2015, at 15:21, Daniel Barreiro
<smelly.feet.you.h...@gmail.com
<mailto:smelly.feet.you.h...@gmail.com>> wrote:
So just to be 100% clear, if a single token gets banned all tokens
from that user are invalidated? So GSPs should NOT generate tokens
for their clients?
Correct.
Also, will this change include more options to report community
servers? It's fairly limited at the moment and ways to report
community servers for abuse would be very helpful.
We'll consider that.
On Thu, Oct 15, 2015 at 6:16 PM, Ido Magal <i...@valvesoftware.com
<mailto:i...@valvesoftware.com>> wrote:
We do not intend to ban IPs once we can hold Steam users (not the
GSLT) accountable for their servers.
On Oct 15, 2015, at 14:35, Michael Loveless
<mloveless1...@gmail.com <mailto:mloveless1...@gmail.com>> wrote:
I would also like to pose the same question as Mishu but in
reverse...let's say I have all my community servers assigned to
my personal account and I get overwatch or VAC banned...can I
just make a new account, new tokens, reassign them to my servers
and be good to go? or will my IP get a permanent blacklist? I'm
assuming new tokens would fix it up but it's worth asking since
Ido hasn't done another follow up on the questions yet.
On Thu, Oct 15, 2015 at 5:24 PM, MiShU # gameserver-syndicate.de
<http://gameserver-syndicate.de> <mi...@gameserver-syndicate.de
<mailto:mi...@gameserver-syndicate.de>> wrote:
Hey Ido, hey Vitaly,
what will happen if someone of your friends/customers do
anything forbidden with the server with a token of for
example me? Will i get 'personal punishment' or is just the
token 'banned/blacklisted'?
thx!
Am 15.10.2015 um 21:47 schrieb Ido Magal:
The token limit has been increased from 50 to 1000.
Cheers.
On Oct 13, 2015, at 18:38, Ido Magal
<i...@valvesoftware.com
<mailto:i...@valvesoftware.com>> wrote:
Q. What is the purpose of this update?
A. We had intended to adopt Favorites migration from
TF2 for some time now. Game Server Providers'
complaint about the impact that the current IP
banning method has on their operation has made this
more urgent since with this feature we'll also be
able to shield GSPs from bad actors.
Q. Is this [ new method ] just to generate the
token, or if this occurs will the tokens become
invalid while that ban/lock is in place?
A. Any such or similar infraction by the GSLT owning
Steam User will result in the disabling of all of
that user's GSLTs.
Q. So does this mean I can't run a CS:GO server
unless I own CS:GO?
A. That will be correct as of Stage 3.
Q. So people need to have landlines to run servers now?
A. No. But there are currently restrictions on what
constitutes a qualifying phone number. VOIP / burner
numbers are currently non-qualifying.
Q. What specifically happens if you don't log into
an account after stage three?
A. The result will be identical to the current IP
ban: players will not be able to connect.
Q. So can these tokens be used in place of the
webapi_authkey ? will we need BOTH keys now to use
the workshop?
A. The webapi authkey was previously an intermediate
step to creating a GSLT. It is no longer necessary.
Q. And just to be clear, it's 50 at any one time,
not 50 total lifetime, correct?
A. Correct. You can delete unused GSLTs and generate
new ones. We're reevaluating the 50 token limit.
Q. Why don't my previously registered servers show up?
A. Fixed.
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