I don't support workshop maps for these reasons:
1) The documentation is messy, gameserver operators just don't get it
2) it takes a lot of extra time and efforts to get it right
2) Maps show as /workshop/blablabla/mapname instead of just mapname
3) fastDL is geolocated to where I want it to be and doesn't go down as often as steamcommunity and related services do 4) compression of the maps to their best size is guaranteed when self hosting
5) never trust the cloud

BR,
Niko

On 11/21/2015 04:48, ham5 wrote:
So now when can we ditch these webapi_authkey.txt files and simply the
things? I think you would want server operators preferring the workshop over
mapgroups. Why make operators go another step and get a 2nd key? Please make
it easy for operators to use the workshop or they wont. I can't believe some
big hosts still don't support workshop and instead try to maintain their own
fastdl!



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