Hi all,

I'm down a deep dark hole with this issue at the moment and I'm hoping
someone can point me in the right direction.

Ever since Valve did that models update a while back, my zombie servers
like to crash a lot more than they used to.
This, in itself, is two problems:

1: The fact the crash occurs in the first place, and
2: When the crash does occur, the server just freezes; it doesn't do the 10
second countdown and auto-restart. The CPU of the server sits at 100% and I
have to manually kill the server process and restart it.

At the time of the models update I followed all of the relevant guides for
updating the models and I can play on the server. The issue seems to happen
when we hop between different maps (not during the hop itself, but shortly
after having played on the new map for a few minutes).
It makes me think that perhaps the maps themselves relied on the old
models, but I see other zombie communities continue to run those same maps
without constant crashes.

I've tried rebuilding the server from scratch but the same issue persists.

Any help appreciated.
My servers run on CentOS 6 if that helps at all.


Cheers,
Louis
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