The problem is Valve does not communicate well with the community on issues
like these.  The account used for the GSLT tokens is banned for 12 years if
I'm reading it right.  Tells me nothing as to why it was banned.

This GSLT system really needs massive improvements.  I know there are
people that abuse the system, but sweeping up innocent servers and people
into massive ban waves of 12 years is excessive by anyone's definition.

It truly is an unacceptable system especially since it can be very hard to
get answers from Valve as to if something is ok or not.  So as long as this
system is in place then I will not play CSGO, or buy any future Valve
games.  Because if this is just going to turn into a massive control fest
to feed microtransactions, then these games are not anything I want to be
playing or running servers for.  Valve would be better off just running the
servers themselves.

On Tue, Jan 26, 2016 at 8:55 PM, Daniel Barreiro <
[email protected]> wrote:

> Valve didn't specifically okay the "take knife" plugin.
> First off, it says "that allows a player to *drop *their knife (that they
> own) so another player can* pick it up*?"
> What they ok'd would be at the volition of the knife owner. You would drop
> the knife so one other player could pick it up. You wouldn't make a plugin
> that allows you to choose the knife of anyone on the server and get it, in
> some cases forcing it upon all players by default. I've played on surf
> servers where it replaced my knife with someone else's by default. The
> original post said "Interfering with systems that allow players to
> correctly access their own CS:GO inventories, items, or profile." Those
> servers ran plugins which gave my knife to other people against my will and
> gave me someone else's knife by default.
>
> Secondly, "*and in a trading server being able give a player your knife
> to inspect is fine too. In general, letting players use what they own in a
> new way isn’t a problem."*
>
> I'd like to point out he said trading server as an example. He then
> followed it up with "l*etting players use what they own in a new way
> isn’t a problem*"
>
> When your server let other players take my knife without my permission,
> when your server gave me someone else's knife by default, when multiple
> people can use your knife, that's breaking the rules. What Vitaliy OK'd was
> a plugin where you could drop a knife so one other player could see it.
> What he didn't OK was a plugin where everyone on a server could take the
> knife of a single player if they wanted to.
>
>
> On Tue, Jan 26, 2016 at 9:46 PM, Ian <[email protected]> wrote:
>
>> I removed weapon skins and knife plugin literally the HOUR the email was
>> sent out back in July restricting these types of plugins, since then I've
>> only been running the take knife plugin which Valve specifically okayed
>> (source):
>> http://csgo-servers.1073505.n5.nabble.com/Request-to-Server-Operators-td9684i40.html#a9748
>>
>> Can I get my servers unbanned? This is ridiculous.
>>
>> On Tue, Jan 26, 2016 at 9:43 PM, Daniel Barreiro <
>> [email protected]> wrote:
>>
>>> I'm trying to find the posts in the old thread, here's the best info
>>> I've found from Vitaliy in the original thread so far. Doesn't cover custom
>>> content, but this would cover the golden knife. I'd personally say it
>>> implies you also can't use that custom content mod with the default knives,
>>> but it's not outright stated. I'm looking for the statement on "custom
>>> content"
>>>
>>> (1) Do mods that provide custom knives (e.g., ‘vanilla’ Karambit or
>>> Bayonet knives) fall under the same restrictions as mods that spoof other
>>> inventory items like weapon skins or display items?
>>>
>>> *Yes, these mods fall under the same restrictions because they are
>>> generating/simulating items that are not owned by a player.*
>>>
>>>
>>>
>>> (2) Do mods that provide custom knives or weapons fall under these same
>>> restrictions when the items are only visible to the player holding the
>>> weapon?
>>>
>>> *Yes. Regardless of who can see the items, mods should not
>>> generate/simulate items that are not owned by a player.*
>>>
>>>
>>>
>>>
>>>
>>>
>>> On Tue, Jan 26, 2016 at 9:38 PM, hlstriker <[email protected]> wrote:
>>>
>>>> Here are some older threads from my forums talking about why we don't
>>>> add
>>>> things that can get the servers blacklisted:
>>>>
>>>> http://swoobles.com/forums/thread-5662.html
>>>> http://swoobles.com/forums/thread-6942.html
>>>>
>>>> I was trying so hard not to get blacklisted yet still get screwed
>>>> because of
>>>> the damn golden knife... give me a break (it's not even on the market so
>>>> doesn't everyone own it?). At least that's what I'm going to assume it
>>>> was
>>>> since they don't bother giving a description of why your token was
>>>> banned.
>>>>
>>>> So if any other server operators give players the golden knife you
>>>> better
>>>> watch out!
>>>>
>>>>
>>>>
>>>> --
>>>> View this message in context:
>>>> http://csgo-servers.1073505.n5.nabble.com/Blacklisted-servers-tp11150p11180.html
>>>> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>>>>
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>>>
>>>
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