Hi,
our gameserver account was falsely banned. We DO NOT RUN ANY plugin that
give players weapons that they DO NOT own. We do run "always weapon
plugin", a plugin, that gives the player HIS ak from HIS OWN inventory when
playing CT, for example (
https://forums.alliedmods.net/showthread.php?t=237114 ).
Where do I voice my convern for this false ban? Which emailaddresses should
I write to?
Thanks.

On Wed, Jan 27, 2016 at 4:52 AM, Max Krivanek <[email protected]> wrote:

> The problem is Valve does not communicate well with the community on
> issues like these.  The account used for the GSLT tokens is banned for 12
> years if I'm reading it right.  Tells me nothing as to why it was banned.
>
> This GSLT system really needs massive improvements.  I know there are
> people that abuse the system, but sweeping up innocent servers and people
> into massive ban waves of 12 years is excessive by anyone's definition.
>
> It truly is an unacceptable system especially since it can be very hard to
> get answers from Valve as to if something is ok or not.  So as long as this
> system is in place then I will not play CSGO, or buy any future Valve
> games.  Because if this is just going to turn into a massive control fest
> to feed microtransactions, then these games are not anything I want to be
> playing or running servers for.  Valve would be better off just running the
> servers themselves.
>
> On Tue, Jan 26, 2016 at 8:55 PM, Daniel Barreiro <
> [email protected]> wrote:
>
>> Valve didn't specifically okay the "take knife" plugin.
>> First off, it says "that allows a player to *drop *their knife (that
>> they own) so another player can* pick it up*?"
>> What they ok'd would be at the volition of the knife owner. You would
>> drop the knife so one other player could pick it up. You wouldn't make a
>> plugin that allows you to choose the knife of anyone on the server and get
>> it, in some cases forcing it upon all players by default. I've played on
>> surf servers where it replaced my knife with someone else's by default. The
>> original post said "Interfering with systems that allow players to
>> correctly access their own CS:GO inventories, items, or profile." Those
>> servers ran plugins which gave my knife to other people against my will and
>> gave me someone else's knife by default.
>>
>> Secondly, "*and in a trading server being able give a player your knife
>> to inspect is fine too. In general, letting players use what they own in a
>> new way isn’t a problem."*
>>
>> I'd like to point out he said trading server as an example. He then
>> followed it up with "l*etting players use what they own in a new way
>> isn’t a problem*"
>>
>> When your server let other players take my knife without my permission,
>> when your server gave me someone else's knife by default, when multiple
>> people can use your knife, that's breaking the rules. What Vitaliy OK'd was
>> a plugin where you could drop a knife so one other player could see it.
>> What he didn't OK was a plugin where everyone on a server could take the
>> knife of a single player if they wanted to.
>>
>>
>> On Tue, Jan 26, 2016 at 9:46 PM, Ian <[email protected]> wrote:
>>
>>> I removed weapon skins and knife plugin literally the HOUR the email was
>>> sent out back in July restricting these types of plugins, since then I've
>>> only been running the take knife plugin which Valve specifically okayed
>>> (source):
>>> http://csgo-servers.1073505.n5.nabble.com/Request-to-Server-Operators-td9684i40.html#a9748
>>>
>>> Can I get my servers unbanned? This is ridiculous.
>>>
>>> On Tue, Jan 26, 2016 at 9:43 PM, Daniel Barreiro <
>>> [email protected]> wrote:
>>>
>>>> I'm trying to find the posts in the old thread, here's the best info
>>>> I've found from Vitaliy in the original thread so far. Doesn't cover custom
>>>> content, but this would cover the golden knife. I'd personally say it
>>>> implies you also can't use that custom content mod with the default knives,
>>>> but it's not outright stated. I'm looking for the statement on "custom
>>>> content"
>>>>
>>>> (1) Do mods that provide custom knives (e.g., ‘vanilla’ Karambit or
>>>> Bayonet knives) fall under the same restrictions as mods that spoof other
>>>> inventory items like weapon skins or display items?
>>>>
>>>> *Yes, these mods fall under the same restrictions because they are
>>>> generating/simulating items that are not owned by a player.*
>>>>
>>>>
>>>>
>>>> (2) Do mods that provide custom knives or weapons fall under these
>>>> same restrictions when the items are only visible to the player holding the
>>>> weapon?
>>>>
>>>> *Yes. Regardless of who can see the items, mods should not
>>>> generate/simulate items that are not owned by a player.*
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> On Tue, Jan 26, 2016 at 9:38 PM, hlstriker <[email protected]> wrote:
>>>>
>>>>> Here are some older threads from my forums talking about why we don't
>>>>> add
>>>>> things that can get the servers blacklisted:
>>>>>
>>>>> http://swoobles.com/forums/thread-5662.html
>>>>> http://swoobles.com/forums/thread-6942.html
>>>>>
>>>>> I was trying so hard not to get blacklisted yet still get screwed
>>>>> because of
>>>>> the damn golden knife... give me a break (it's not even on the market
>>>>> so
>>>>> doesn't everyone own it?). At least that's what I'm going to assume it
>>>>> was
>>>>> since they don't bother giving a description of why your token was
>>>>> banned.
>>>>>
>>>>> So if any other server operators give players the golden knife you
>>>>> better
>>>>> watch out!
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> View this message in context:
>>>>> http://csgo-servers.1073505.n5.nabble.com/Blacklisted-servers-tp11150p11180.html
>>>>> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>>>>>
>>>>> _______________________________________________
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>>>>>
>>>>
>>>>
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