A good solution would be to either let us know which server triggered the ban or why a server triggered a ban. I have many servers under my account and so far i haven't been banned once, i follow the rules very strictly, however one of my clients got banned in the last wave and i personally checked his server to verify what caused the ban, i couldn't find anything wrong. He couldn't either, so we just reinstalled the whole server and restarted from scratch. It's annoying and time consuming to do that, and while i understand that Valve has the rights and wants to protect his property (skins) I also think that we should be entitled to some more transparency in order to better comply with the rules.

BR,
Niko

On 2/26/2016 00:59, Kevin C wrote:
I agree, however knowing which server is causing it is a huge step in the process of finding out which plugins is at fault.

On 2/25/2016 6:56 PM, Don Park wrote:

I would like to remind people that sourcemod is a mod to the vanilla csgo server software. Therefore, requesting which specific plugin within sourcemod is not allowed is outside of valve's parameters.

It should be your job to investigate which plugin it is thats causing your account to get banned. Its not Valve's job to hold your hands and support third party addon's plugins.

On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <[email protected] <mailto:[email protected]>> wrote:

    I'd like to add that I don't give a damn about the
    process/detection behind it.
    If I were to get a single screenshot of some sort of skin-menu
    for example with the ip in it, that would be enough for me.

    Also, I'd like to further express, that while I requested
    handling/punishing those servers through an interface like this,
    and while I also welcome the further measurements to be taken
    upon a violation, raising the stakes will just also raise my lack
    of trust in the system that is lacking transparency as is.

    On 26.02.2016 00:42, Ejziponken - wrote:
    Maybe list some of the reasons for why servers were banned?
    Because people saying they not breaking any rules and still get
    banned points to plugins that might not be seen as breaking the
    guidelines.

    ------------------------------------------------------------------------
    To: [email protected]
    <mailto:[email protected]>
    From: [email protected] <mailto:[email protected]>
    Date: Fri, 26 Feb 2016 00:37:54 +0100
    Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also
    receive a temporary cooldown when their Game Server Login Token
    gets banned.

    "We have been monitoring tokens of servers operators complaining
    about their GSLT bans, and haven’t encountered a case yet where
    a GSLT ban was applied incorrectly."

    Is there a way to get some transparency here?
    The way I see it I can't believe either side. The one's
    complaining about their servers presumably being banned for
    nothing, or "you" for simply saying servers were always
    rightfully banned.
    The lack of transparency simply confuses others and discourages
    us from hosting servers for this game.

    On 26.02.2016 00:33, Vitaliy Genkin wrote:

        Recently we have banned multiple Game Server Login Tokens
        because servers using them were violating the guidelines.
        All servers determined to be in violation of the guidelines
        are tracked via their GSLT to the owner’s Steam User Account.

        We ban all of the existing GSLTs of this Steam User Account,
        and all existing GSLTs of all Steam User Accounts sharing
        the same phone number. We also mark this Steam User Account,
        and all existing Steam User Accounts sharing the same phone
        number, as ineligible to generate any more GSLTs. The phone
        number gets flagged to prevent any new Steam User Accounts
        from using it to generate more GSLTs. As of the most recent
        update, this Steam User Account and all existing Steam User
        Accounts sharing the same phone number will also get an
        in-game cooldown for a GSLT violation at the time of the
        GSLT ban.

        To answer some frequently asked questions among server
        operators: after the introduction of GSLTs, we no longer ban
        servers by IP addresses, we do not ban accounts based on
        shared computers, and we do not ban players for playing on
        servers that violate the guidelines. We have been monitoring
        tokens of servers operators complaining about their GSLT
        bans, and haven’t encountered a case yet where a GSLT ban
        was applied incorrectly.

        You can find the server guidelines here:
        http://blog.counter-strike.net/index.php/server_guidelines/



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