I use h3bus's deathmatch plugin but I am not banned.
On Feb 25, 2016 7:02 PM, "Ejziponken -" <[email protected]> wrote:

> Yeah but alot of people said they were wrongfully banned including h3bus
> (creator of Deathmatch advanced plugin).
> So I still think there is some false positive here.
>
> My biggest concern is that his plugin is the one being flagged. Its one of
> the most used plugins out there.
>
> It gives currently owned weapon skins with the DM menu.
>
> ------------------------------
> Date: Fri, 26 Feb 2016 08:56:03 +0900
> From: [email protected]
> To: [email protected]
> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
> temporary cooldown when their Game Server Login Token gets banned.
>
> I would like to remind people that sourcemod is a mod to the vanilla csgo
> server software.  Therefore, requesting which specific plugin within
> sourcemod is not allowed is outside of valve's parameters.
>
> It should be your job to investigate which plugin it is thats causing your
> account to get banned.  Its not Valve's job to hold your hands and support
> third party addon's plugins.
> On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
> [email protected]> wrote:
>
> I'd like to add that I don't give a damn about the process/detection
> behind it.
> If I were to get a single screenshot of some sort of skin-menu for example
> with the ip in it, that would be enough for me.
>
> Also, I'd like to further express, that while I requested
> handling/punishing those servers through an interface like this, and while
> I also welcome the further measurements to be taken upon a violation,
> raising the stakes will just also raise my lack of trust in the system that
> is lacking transparency as is.
>
> On 26.02.2016 00:42, Ejziponken - wrote:
>
> Maybe list some of the reasons for why servers were banned? Because people
> saying they not breaking any rules and still get banned points to plugins
> that might not be seen as breaking the guidelines.
>
> ------------------------------
> To: [email protected]
> From: [email protected]
> Date: Fri, 26 Feb 2016 00:37:54 +0100
> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
> temporary cooldown when their Game Server Login Token gets banned.
>
> "We have been monitoring tokens of servers operators complaining about
> their GSLT bans, and haven’t encountered a case yet where a GSLT ban was
> applied incorrectly."
>
> Is there a way to get some transparency here?
> The way I see it I can't believe either side. The one's complaining about
> their servers presumably being banned for nothing, or "you" for simply
> saying servers were always rightfully banned.
> The lack of transparency simply confuses others and discourages us from
> hosting servers for this game.
>
> On 26.02.2016 00:33, Vitaliy Genkin wrote:
>
> Recently we have banned multiple Game Server Login Tokens because servers
> using them were violating the guidelines. All servers determined to be in
> violation of the guidelines are tracked via their GSLT to the owner’s Steam
> User Account.
>
> We ban all of the existing GSLTs of this Steam User Account, and all
> existing GSLTs of all Steam User Accounts sharing the same phone number. We
> also mark this Steam User Account, and all existing Steam User Accounts
> sharing the same phone number, as ineligible to generate any more GSLTs.
> The phone number gets flagged to prevent any new Steam User Accounts from
> using it to generate more GSLTs. As of the most recent update, this Steam
> User Account and all existing Steam User Accounts sharing the same phone
> number will also get an in-game cooldown for a GSLT violation at the time
> of the GSLT ban.
>
> To answer some frequently asked questions among server operators: after
> the introduction of GSLTs, we no longer ban servers by IP addresses, we do
> not ban accounts based on shared computers, and we do not ban players for
> playing on servers that violate the guidelines. We have been monitoring
> tokens of servers operators complaining about their GSLT bans, and haven’t
> encountered a case yet where a GSLT ban was applied incorrectly.
>
> You can find the server guidelines here:
> <http://blog.counter-strike.net/index.php/server_guidelines/>
> http://blog.counter-strike.net/index.php/server_guidelines/
>
>
>
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