Just play a round of css and be amazed how snappy and accurate that old
game feels over csgo.

Am 29.08.2016 20:29 schrieb "Stefan Reusch" <kenter...@gmail.com>:

> In my opinion the current csgo network system is broken, since years and
> valve (csgo devs) dont want to fix it soon.
>
> The best showcase how bad the current implementation is, is to play
> locally againts bots. In this case no hit should be lost by packet drops or
> latency, but in so many cases bots never die or getting hits. Both can stay
> without movement and many many shots are not registered or ending in
> nowhere.
>
> Another big issue is the current match making system. The player can
> select a max ping, but in most cases the opponents have much higher pings
> (select 50ms and get most of time 100-200ms). Its not very complicated to
> fix it, but valve does nothing in this subject. Also players with low pings
> on match start getting no penalty, if they play 90% of the match with
> higher pings (max ping + 50%), because of network issues or lagswitch ...
>
> The cs 1.6 network code was not the best, but much better than the current
> csgo implementation. In most cases was the player with lower ping
> advantaged, but now the player with the worst ping has the best chance to
> hit the opponent.
>
> In my opinion this are the most important issues currently
>
> - max ping setting: is currently without function. would fix the most
> issues, when all players have a relative same latency
>
> - hit registration: is currently broken (my own opinion). when i can't hit
> bots which are standing still with same accuracy over and over again and
> ends more and more in a lottery, how should it work properly online against
> real players, when it doesn't work without latency or other influences.
>
> - updaterate: 64 tickrate is not very well for a game like csgo, perhaps
> when the network code would be better, but in the history of cs we have
> seen, that higher updaterate makes a better feeling
>
> Valve please does something, but not another case or skin, before fixing
> real issues and hit registration is only one of the most important ones.
>
> Am 29.08.2016 um 17:45 schrieb Robin Groppe:
>
> I have another opinion on that. This is Not call of duty 1 where no
> Interpolation is done and you always have to play "with your latency".
> I think with all the fancy Interpolation, if i clearly shot someone in the
> face I want it to be registered. Look at the End of the vid. He noscoped
> with awp and literally shot thru the Body of the opponent without Hit
> registered.
> This is Not acceptable.
> Wenn are talking about latency in the 20-100ms Range. So why do i die
> while beeing hidden around a Corner almost a Second later.
> Something is wrong here.
>
> Am 29.08.2016 17:39 schrieb "Marcin Paterek" <mrpate...@gmail.com>:
>
> I watched the video and the guy actually has no idea how do multiplayer
> games work. He has a point when speaking of cheaters, but the hitreg is way
> more complicated than "I saw him, so I must have hit him!".
>
> 2016-08-29 14:58 GMT+02:00 Денис Крама <kram...@gmail.com>:
>
>> uhhh... no images in mail, so links.
>>
>> New rank system such nasty.
>>
>> Img one
>> <http://images.akamai.steamusercontent.com/ugc/271726679850909838/0C61EBCC932BCD409070D1BCF5C4C4EF90DCD870/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside%7C1024:576&composite-to%3D%2A%2C%2A%7C1024%3A576&background-color=black>
>>
>> Img two
>> <http://images.akamai.steamusercontent.com/ugc/449618865140776783/BADADCC7D1C81158A852A0020324A5B9AB182DB4/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside%7C1024:640&composite-to%3D%2A%2C%2A%7C1024%3A640&background-color=black>
>>
>> 2016-08-29 3:52 GMT-09:00 Денис Крама <kram...@gmail.com>:
>>
>>> I`m love it
>>>
>>> 2016-08-29 3:49 GMT-09:00 Денис Крама <kram...@gmail.com>:
>>>
>>>> I just left this here, new rank system such beautiful. Me and my friend
>>>> is mg 2
>>>>
>>>> 2016-08-29 3:42 GMT-09:00 Денис Крама <kram...@gmail.com>:
>>>>
>>>>> They are not interested in the game based on skills. If a company
>>>>> receives from it a lot of money and enjoy all of the boxes with the skins
>>>>> this is profit. If the pro-players get ban of "cheating" (I do not speak
>>>>> for those who really banned) and wave of hype rises, and Valve fix (or
>>>>> create a list of "pro players"), and you know why? That's right they are
>>>>> not interested in a departure of players who make the prestige of the game
>>>>> by participating in different tournaments (and money here in second 
>>>>> place).
>>>>> There are children and others who watch the games, spend money on them,
>>>>> despite the fact that the company itself puts it all in a "minimum" of
>>>>> money. So the company is absolutely indifferent to their community, they
>>>>> have repeatedly demonstrated (skins on the servers, a bunch of other
>>>>> plugins, tokens) bugs, fix one, get two, profit. Why do server tickrate
>>>>> 128? No, no, no, we'll... here's a new case folks. Why make a official
>>>>> server in Russia? No, no, no, we will bring here new sounds, they are much
>>>>> more important than all. I do not want it to, but you just look at the map
>>>>> of official servers (that's me so a slight digression). Good anti-cheat?
>>>>> No, no, no, we have made to you view the demo. Let you're just going to
>>>>> help us ban cheaters, you do not mind your spare time, so we did thing in
>>>>> which you can spend it. After all, on the fact that the company made from
>>>>> the global to the game better? New hitboxes, a new rank system (loose one
>>>>> game = loose the rank, but if you want rank up you need to win 15 games in
>>>>> a row, and then we will think about this (true story)), and ... oh yeah,
>>>>> servers in Peru, to community is a very necessary servers in Peru.
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> С уважением / Best regards
>>>> Крамаренко Денис / Kramarenko Denys
>>>>
>>>> icq 457346989
>>>> skype krama_d
>>>>
>>>>
>>>
>>>
>>> --
>>> С уважением / Best regards
>>> Крамаренко Денис / Kramarenko Denys
>>>
>>> icq 457346989
>>> skype krama_d
>>>
>>>
>>
>>
>> --
>> С уважением / Best regards
>> Крамаренко Денис / Kramarenko Denys
>>
>> icq 457346989
>> skype krama_d
>>
>>
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>>
>
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