Just play a round of css and be amazed how snappy and accurate that old game feels over csgo.
Am 29.08.2016 20:29 schrieb "Stefan Reusch" <kenter...@gmail.com>: > In my opinion the current csgo network system is broken, since years and > valve (csgo devs) dont want to fix it soon. > > The best showcase how bad the current implementation is, is to play > locally againts bots. In this case no hit should be lost by packet drops or > latency, but in so many cases bots never die or getting hits. Both can stay > without movement and many many shots are not registered or ending in > nowhere. > > Another big issue is the current match making system. The player can > select a max ping, but in most cases the opponents have much higher pings > (select 50ms and get most of time 100-200ms). Its not very complicated to > fix it, but valve does nothing in this subject. Also players with low pings > on match start getting no penalty, if they play 90% of the match with > higher pings (max ping + 50%), because of network issues or lagswitch ... > > The cs 1.6 network code was not the best, but much better than the current > csgo implementation. In most cases was the player with lower ping > advantaged, but now the player with the worst ping has the best chance to > hit the opponent. > > In my opinion this are the most important issues currently > > - max ping setting: is currently without function. would fix the most > issues, when all players have a relative same latency > > - hit registration: is currently broken (my own opinion). when i can't hit > bots which are standing still with same accuracy over and over again and > ends more and more in a lottery, how should it work properly online against > real players, when it doesn't work without latency or other influences. > > - updaterate: 64 tickrate is not very well for a game like csgo, perhaps > when the network code would be better, but in the history of cs we have > seen, that higher updaterate makes a better feeling > > Valve please does something, but not another case or skin, before fixing > real issues and hit registration is only one of the most important ones. > > Am 29.08.2016 um 17:45 schrieb Robin Groppe: > > I have another opinion on that. This is Not call of duty 1 where no > Interpolation is done and you always have to play "with your latency". > I think with all the fancy Interpolation, if i clearly shot someone in the > face I want it to be registered. Look at the End of the vid. He noscoped > with awp and literally shot thru the Body of the opponent without Hit > registered. > This is Not acceptable. > Wenn are talking about latency in the 20-100ms Range. So why do i die > while beeing hidden around a Corner almost a Second later. > Something is wrong here. > > Am 29.08.2016 17:39 schrieb "Marcin Paterek" <mrpate...@gmail.com>: > > I watched the video and the guy actually has no idea how do multiplayer > games work. He has a point when speaking of cheaters, but the hitreg is way > more complicated than "I saw him, so I must have hit him!". > > 2016-08-29 14:58 GMT+02:00 Денис Крама <kram...@gmail.com>: > >> uhhh... no images in mail, so links. >> >> New rank system such nasty. >> >> Img one >> <http://images.akamai.steamusercontent.com/ugc/271726679850909838/0C61EBCC932BCD409070D1BCF5C4C4EF90DCD870/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside%7C1024:576&composite-to%3D%2A%2C%2A%7C1024%3A576&background-color=black> >> >> Img two >> <http://images.akamai.steamusercontent.com/ugc/449618865140776783/BADADCC7D1C81158A852A0020324A5B9AB182DB4/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside%7C1024:640&composite-to%3D%2A%2C%2A%7C1024%3A640&background-color=black> >> >> 2016-08-29 3:52 GMT-09:00 Денис Крама <kram...@gmail.com>: >> >>> I`m love it >>> >>> 2016-08-29 3:49 GMT-09:00 Денис Крама <kram...@gmail.com>: >>> >>>> I just left this here, new rank system such beautiful. Me and my friend >>>> is mg 2 >>>> >>>> 2016-08-29 3:42 GMT-09:00 Денис Крама <kram...@gmail.com>: >>>> >>>>> They are not interested in the game based on skills. If a company >>>>> receives from it a lot of money and enjoy all of the boxes with the skins >>>>> this is profit. If the pro-players get ban of "cheating" (I do not speak >>>>> for those who really banned) and wave of hype rises, and Valve fix (or >>>>> create a list of "pro players"), and you know why? That's right they are >>>>> not interested in a departure of players who make the prestige of the game >>>>> by participating in different tournaments (and money here in second >>>>> place). >>>>> There are children and others who watch the games, spend money on them, >>>>> despite the fact that the company itself puts it all in a "minimum" of >>>>> money. So the company is absolutely indifferent to their community, they >>>>> have repeatedly demonstrated (skins on the servers, a bunch of other >>>>> plugins, tokens) bugs, fix one, get two, profit. Why do server tickrate >>>>> 128? No, no, no, we'll... here's a new case folks. Why make a official >>>>> server in Russia? No, no, no, we will bring here new sounds, they are much >>>>> more important than all. I do not want it to, but you just look at the map >>>>> of official servers (that's me so a slight digression). Good anti-cheat? >>>>> No, no, no, we have made to you view the demo. Let you're just going to >>>>> help us ban cheaters, you do not mind your spare time, so we did thing in >>>>> which you can spend it. After all, on the fact that the company made from >>>>> the global to the game better? New hitboxes, a new rank system (loose one >>>>> game = loose the rank, but if you want rank up you need to win 15 games in >>>>> a row, and then we will think about this (true story)), and ... oh yeah, >>>>> servers in Peru, to community is a very necessary servers in Peru. >>>>> >>>> >>>> >>>> >>>> -- >>>> С уважением / Best regards >>>> Крамаренко Денис / Kramarenko Denys >>>> >>>> icq 457346989 >>>> skype krama_d >>>> >>>> >>> >>> >>> -- >>> С уважением / Best regards >>> Крамаренко Денис / Kramarenko Denys >>> >>> icq 457346989 >>> skype krama_d >>> >>> >> >> >> -- >> С уважением / Best regards >> Крамаренко Денис / Kramarenko Denys >> >> icq 457346989 >> skype krama_d >> >> >> _______________________________________________ >> Csgo_servers mailing list >> Csgo_servers@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > _______________________________________________ > Csgo_servers mailing > listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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