This is finally fixed in today's 9/7/17 (9/8/17 UTC) update:
[ MISC ]
...
– Fixed an issue that caused a client error “CL_ReadPreserveEnt:
u.m_nNewEntity == MAX_EDICTS” on some community servers.
On 12/23/2016 4:15 PM, Gilles wrote:
Hey, anybody having the same issues with this bug?
I've recently got back working on writing a plugin and for testing
purposes I run a DS on my machine.
But I get randomly kicked when I rejoin my own server (or sometimes 10
seconds after), without any real kick message. However in my console
(game not server) I get this message:
Host_Error: CL_ReadPreserveEnt: u.m_nNewEntity == MAX_EDICTS
I'ts really annoying and requires me to restart the server before I'm
able to reconnect to it.
I've tried reinstalling the whole DS, so I'ts a clean build with no
addons/plugins. And reinstalled my own game.
Also tested with a small plugin that tells how many edicts are
currently in the table, and it's at most 700 edicts (which is under
the 4096 limit).
I've googled but I couldn't find anything useful, except some recent
TF2 patch that has been bothering players in that game, but nothing
for CSGO.
Last time (about a month ago) when I was working on things everything
went well and never had an issue. Now I got some free time I wanted to
pickup where I left and I'm getting this random error.
If anybody could point me on the right track, thanks in advance,
Gilles Van Vlasselaer
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