This doesn't make sense, you tested the page on your iPhone Tom and nothing was broken, yet the emulator which does use real devices showed the page on the iPhone 5s with broken areas ?

Tom Livingston wrote:

http://viewportsizes.com/?filter=iPhone



On Wed, Oct 14, 2015 at 12:14 PM, Crest Christopher
<crestchristop...@gmail.com> wrote:

What is the iPhone 5c& 5s actual display width, at;

320px = good
319px = good
318px = good
317px = good
316px = *breaks*

Tom Livingston wrote:


On Wed, Oct 14, 2015 at 12:04 PM, Crest Christopher
<crestchristop...@gmail.com> wrote:


The opera mini I use on my phone displays the page fine, besides it's
problem rendering some pseudo-elements, other then that.

It may be iPhone5 c&s is only 640px width in resolution, how can I solve
this if I can't emulate a webkit on an iPhone 5 and 5c& 5s, which at this
point besides iPod touch are my only problem devices, arghh.



Don't use an emulator.

You mentioned Mobilizer, and I also mentioned Browserstack. Run your
site in those, which supposedly use actual d evices, make adjustments
and run it again.




Tom Livingston wrote:


Other than Opera Mini, you cannot run any other rendering engine on an
iOS device other than the installed Webkit.

My suggestion is to not build the page so it is dependent on pixel
widths - at least not to the extent that a 1 pixel difference breaks
your page. Yikes!







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