You will need the Cyberboard Player play a Cyberboard PBeM game. The CBPlayer is used to build scenario files and play the games and CBDesign is used to build the Gamebox (.gbx file). Use CBPlayer to build or open the scenario file (.scn file) and play the game (.gam file). Think of the .gbx as the game components in its box. The scenario files are the already set up scenarios using the components out of the box. The game file is the game you are playing. Really isn't more complicated than that. Let's take your Burning Blue example and assume you are starting the game. Use CBPlayer to start a new game (File New - Game), when prompted point CBPlayer to the .scn file you want to play. The .gbx file must be available in the folder or CB will prompt you to point to it. If there are owned sides you will be prompted to build a referee file (your choice) and to rename the sides. Once you have your game started, the first player makes his move and sends the .gam file and his saved .gmv file to his opponent. If someone else is starting the game for you, you need the .gbx file and the .gam file that your opponent created. Then you can open his .gmv file and follow his move using the video player type buttons. Accept his move and make your own. Once started, the .gmv files are the only ones that are emailed back and forth. If the game is still copyrighted, and most are, then usually the .gamebox will have appropriate licensing information in the gamebox properties box. Regardless of a copyright game or not, the rules and most charts like the CRT and others will not be included in the gamebox, requiring the players to have a physical copy of the game. Jim Anderson -----Original Message----- From: [EMAIL PROTECTED] To: [email protected] Sent: Sun, 4 Feb 2007 3:33 PM Subject: [CBML] I'm new and have many questions . . .
. . .but I don't know enough to make them intelligable. So, I'll start with just a few: 1) From what I can gather after reading the main website for the software, it almost seems to me that the games can be played without actually owning the hard copy of the game. Is this right, or is there something I don't understand? 2) Exactly which software do I have to download to play a game over email? My first game will be "The Burning Blue" (maybe not the best choice as it will be my first "complicated" wargame, but the review on gameboardgeek.com convinced me to dive right in). 3) Will the gamemap already be contained within the "gamebox" that I download, or do I have to use the editor to create the map. If its already there, I refer you again to question 1. This looks pretty interesting but I'm unsure of the mechanics. Any help would be appreciated. judd ________________________________________________________________________ Check out the new AOL. Most comprehensive set of free safety and security tools, free access to millions of high-quality videos from across the web, free AOL Mail and more. [Non-text portions of this message have been removed]
