Jamie,
We are using Digital Access, the management system that we created. You can
view additional information about it at the address below.
Ron H
Digital U Cybercafe, Vancouver BC, Canada
=================================
Home of "Digital Access"-- the world's most powerful &
flexible solution for managing public access computers.
www.digital-u.com/digitalaccess/index.html
=================================
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of Jamie
> Steigerwald
> Sent: Saturday, September 30, 2000 10:42 AM
> To: [EMAIL PROTECTED]
> Subject: RE: [cc] no games at cybercafe
>
>
> What software are you using for management of your computers?
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED]]On Behalf Of Ron Haidenger
> > (Digital U)
> > Sent: Wednesday, September 27, 2000 10:27 AM
> > To: [EMAIL PROTECTED]
> > Subject: RE: [cc] no games at cybercafe
> >
> >
> > Action,
> >
> > Pricing at other cybercafes or gaming centers that are not
> > located in your
> > marketing area have limited relevance to your pricing. First off
> > you have to
> > look at three factors:
> > (1) What is the marketing area for my business.
> > (2) What is the demographic profile of my potential game
> > playing customers.
> > (3) Within my marketing area and the demographic profile of
> my potential
> > game customers, what other activities or businesses, are vying
> > for the same
> > leisure time and disposable income.
> >
> > That, Action, is your pricing competition. It is not the
> cybercafe and
> > gaming center 60 miles away, because customers are not
> generally going to
> > choose between dropping by your location for a few hours
> verse driving 60
> > miles to another center. When they have leisure time and
> disposable income
> > they will make their decision between your business and other local
> > attractions, possibly such as bowling, going to a movie,
> dropping coins at
> > an arcade or even roller blading through the park.
> >
> > The participants on this list often wish to compare
> themselves and their
> > locations with other, even when the other locations may be
> located on a
> > different continent. We all have to remember that each location is a
> > separate and unique business with its own group of
> customers and often,
> > those customers view each of us and frequent each business
> for entirely
> > different reasons. Their is value in comparisons but that
> value and the
> > content of the comparison must be viewed in the correct context.
> >
> > As a practical example, we have a very upscale location, as you
> > can see for
> > yourself by visiting our website at www.digital-u.com. We
> charge a casual
> > customer (non-member) $9.50/hr and members $8.00/hr for use of
> > our stations
> > with full net access and business applications. Kinko's,
> located only 3
> > blocks away, charges $16.00/hr, and they only have a ISDN
> > connection verses
> > our T1. Yet, we are both busy, at our vastly different rates
> > because we are
> > dealing with different demographic groups of customers.
> >
> > Ron H
> >
> > Digital U Cybercafe, Vancouver BC, Canada
> > =================================
> > Home of "Digital Access"-- the world's most powerful &
> > flexible solution for managing public access computers.
> >
> > www.digital-u.com/digitalaccess/index.html
> > =================================
> >
> >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED]]On Behalf Of Action
> > > Sent: September 19, 2000 10:20 PM
> > > To: [EMAIL PROTECTED]
> > > Subject: Re: [cc] no games at cybercafe
> > >
> > >
> > >
> > > What is a good price per hour for playing games at a cybercafe
> > > here in the
> > > U.S.?
> > >
> > > At 01:56 PM 9/19/00 -0400, you wrote:
> > > >At 12:31 AM 9/19/00 -0600, Action wrote:
> > > >
> > > >>With the recent heat the entertainment industry is getting I'm
> > > >>considering not allowing any violent games at my 2 cybercafes
> > which are
> > > >>both set to open within 2-3 weeks.
> > > >>
> > > >>I'm wondering if this is suicide for a cybercafe?
> > > >>
> > > >>What are the most profitable areas of a cybercafe?
> > > >>
> > > >>Thanks in advance,
> > > >>
> > > >>J.R.
> > > >
> > > > It varies with the particulars...
> > > >
> > > > What are the demographics in your area?
> > > > What are the dominant political leanings in your area?
> > > > Who is your target customer base?
> > > > What type of ambiance/experience are you
> attempting to create?
> > > >
> > > > If your business plan called for gaming before the
> > recent politics
> > > > (you DO have a business plan don't you?) you'd better
> put a LOT of
> > > > thought into making any changes with 2 to 3 weeks to go
> > before opening.
> > > >
> > > > An observation... Out of the 4 Tampa Bay area
> cybercafes that we
> > > > visited back in 1996, AFAIK only 1 survived to the end of
> > > > 1999... CyberCup. Gaming is a substantial part of
> what Randy S. does
> > > > there. To his credit, it is a lot more complex than that [He
> > > builds his
> > > > own machines, updating them regularly and selling the
> used ones, for
> > > > instance], but it gives one some serious food for thought.
> > > >
> > > > You can try limiting the game selection to 'non-violent'
> > > games, but
> > > > I suspect that such a half-way measure would be worse than
> > > either all-out
> > > > gaming, or no gaming at all. If you are going to target
> > > gamers, then you
> > > > probably will make a lot more money if you provide them with
> > all of the
> > > > games they want to play. If you go that route and you are
> > > worried about
> > > > political repercussions, then find some way to
> emphasize parental
> > > > responsibility.
> > > > The choices you make determine the ambiance of your
> > > cybercafes. If
> > > > you are going to have gaming, you will have the people
> that gaming
> > > > attracts, and their behavior. Unless you segregate the gaming
> > > area, the
> > > > 'gaming experience' may very well create the atmosphere
> of the entire
> > > > cafe area. Is that going to keep some other types of
> customers away?
> > > >
> > > > Earl
> > > >
> > > >
> > > >
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