On Mon, Apr 08, 2002 at 06:12:33 +1000, Robert Collins wrote: > I've been thinking about rootless mode. > > Here's my current thoughts: > > 1) We create a real win32 window for each X window. > 2) We use SetWindowLong to store the X window pointer in the WIN32 > struct, so that when a message arrives to that windowclass's WindowProc, > we can lookup the X window the message belongs to. > 3) We use WindowPrivates to store the WIN32 related window HANDLE and > other gunk. > > I don't know how we go about telling X it's rootless - Alan, I'm hoping > you can jump in here and say 'do X, Y and Z'. > > Anyway, whilst I won't have time to be a significant contributor, I hope > to have a proof-of-concept patch against the Native GDI engine shortly. > Robert,
I agree with your above suggestions, but we are still a way off doing anything 'rootless' yet. We need a fully functional native GDI server, which it currently isn't and there's still many bugs. Again, I'm not too worried about performance until we are fully functional. Once we have a Native GDI server and it passes the xtest suite then, we should start looking at 'rootless' modes, but feel free to continue down your path. I just don't want to clutter up code yet with something else until we're done with a primary objective. And I certainly don't want my focus to change to anything else yet. Alan.
