On Mon, 2002-07-15 at 16:33, Harold Hunt wrote: > For future reference, the xlauncher-style program is on my list of things to > do. I want it done in straight C or C++ interfacing the GDI manually. I > don't want dependencies on cumbersome libraries, and I don't want any > non-free compiler languages involved. This xlauncher will remain on my > to-do list until it is written to the above specs, regardless of whether or > not someone comes up with a really slick xlauncher that depends on > super-duper-library-foo. I don't care about super-duper-library-foo, I just > want to be able to spend a small amount of time in order to contribute to a > program with an arguably small scope.
So wxWindows is also out? I was hoping for a cross platform xlauncher, as it would also be useful under a linux/*nix system using Xnest. I don't know a way to get cross platform support easily without using a library of some kind, and wxWindows seems to be the best, it's been around for ten years, and has a _lot_ of functionality. I understand your concern at depending on libraries, and I guess compiling a static binary won't satisfy your needs? The only other way I can see to do this is to do a complete rewrite of the program per OS, to utilise each systems native framework. There would be very little portable code between each version. Writing it as an X app once rootless mode works could be an option, as we would only have to write for an X framework, and not for Win32. This sounds like overkill to me though. Cheers, Tim.