Zach,

The R2RML issue is here:
https://github.com/d2rq/d2rq/issues/84

Best,
Richard


On 17 Aug 2011, at 16:00, Richard Cyganiak wrote:

> On 17 Aug 2011, at 14:02, Whitley, Zachary C. wrote:
>> I was wondering what you had in mind as the roadmap for D2R development. I 
>> guess the big question is how do you see R2RML support fitting in with D2R? 
>> I haven't had a chance to dig into the D2R code yet so I don't have any idea 
>> what would be involved with that effort. Would this require a new code base 
>> or would D2R be a good starting point?
> 
> I definitely want to see R2RML support happen in D2RQ.
> 
> I think that the D2R codebase is a good starting point. The internals of the 
> D2RQ engine (all the TripleRelation/NodeMaker stuff and the ARQ integration) 
> can be used for implementing R2RML. And the user-facing stuff – the scripts, 
> APIs and D2R Server – would work very well for an R2RML implementation too.
> 
> I think that the best way forward would be to (i) add a number of missing 
> features to the D2RQ mapping language and D2RQ engine, so that it supports 
> all the features of R2RML (named graphs, non-bijective translation tables, 
> xsd:hexBinary, etc); and (ii) add a new mapping parser and compiler that 
> understands R2RML but uses the existing internals. I expect the second part 
> to be easy once the first is done.
> 
> I'm planning to create an issue on GitHub that lists the things that would 
> need to be added to the D2RQ engine so that R2RML can be implemented over it. 
> Will post a link here once the issue is created.
> 
> Richard
> 
> 
>> 
>> 
>>> -----Original Message-----
>>> From: Richard Cyganiak [mailto:[email protected]]
>>> Sent: Wednesday, August 17, 2011 8:34 AM
>>> To: d2rq-map-devel (E-mail)
>>> Subject: [d2rq-dev] D2RQ on GitHub
>>> 
>>> All,
>>> 
>>> I'm in the process of slowly moving D2RQ hosting from SourceForge to
>>> GitHub.
>>> 
>>> This will from now on be considered the "official" D2RQ source
>>> repository:
>>> https://github.com/d2rq/d2rq
>>> 
>>> Note that it contains both the D2RQ engine and D2R Server. They will no
>>> longer have their separate repositories.
>>> 
>>> I've also gone through a lot of old emails and notes, trying to capture
>>> a reasonably up-to-date issues list:
>>> https://github.com/d2rq/d2rq/issues
>>> 
>>> I'll move the remaining open issues from SourceForge to that list in
>>> the near future.
>>> 
>>> This mailing list will remain on SourceForge for the foreseeable
>>> future.
>>> 
>>> All the best,
>>> Richard
>>> -----------------------------------------------------------------------
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> 
> 
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