On Dec 11, 2006, at 2:08 PM, Nate Lowrie wrote:
> Any suggestions on how to implement the graphs? I didn't get a
> response so
> I thought I'd try this again.
Sorry. Email does tend to get cluttered and things get lost
occasionally.
> On another side note, I needed a openGL canvas and some graphs for a
> project. I am almost done with the dGlCanvas, and I assume that it
> is fine
> integrating with Dabo because it is a native wx object, even if it
> does
> require PyOpenGl to operate.
The problem, of course, is that if that is added to dabo.ui, then we
now introduce yet another dependency. It would have to be written so
that if PyOpenGl is not present, it exits silently when dabo.ui is
loaded, and should also throw a specific error when someone tries to
use the control.
> On the note of the graphs, I wanted you to to
> decide how to proceed. If you want to stick solely to wx and dabo
> object,
> the graphs objects could be just panels that are drawn on. I've used
> matplotlib with the wx bindings before, but that requires a host of
> dependencies I am not sure that we want to introduce. Also, I have
> found
> the API for manipulation hard to learn. Is there another wx
> library anyone
> knows of? I am going to get the graphs implemented in some way
> after the
> glcanvas object, so a course of action on how to code would be nice.
I don't have much experience here, so I can't advise. Perhaps the
wxPython list might be a good place to ask?
-- Ed Leafe
-- http://leafe.com
-- http://dabodev.com
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