On Jul 12, 2007, at 9:30 AM, Simen Haugen wrote:

> It seems natural that the Rect will mark the entire shape from the
> topleft to bottomright point.

        Yes.

> Having one DrawObject supporting all these shapes makes some of the
> properties a bit difficult to get consistent. To get the entire width
> for a circle, I have do Width*2.

        No, it would be Radius*2. And I've already added that in my working  
copy.

> For polygons I have to go thru the points and calculate it myself..?

        Again, I've added that.

> The shapes have quite different characteristics..
> All: rect, points
>
> Circle: centerposition, radius, diameter
> What should width and hight return? Radius? Diameter?

        The width and height of a circle is the diameter.

> Polygons: centerposition

        No, this is not used for polygons. Center is only used to define  
circles. Polygons (and the soon-to-be-added polylines) are defined as  
a collection of points, period.

> For polygons width and height doesn't make sense, but if you need the
> bounding box, you can use the rect property.

        Width and Height do make sense; they are the same as the width and  
height of the associated Rect. Again, I've added that for polygon/ 
line shapes.

> Line: startPosition, stopPosition, length (longest difference between
> points), width (penwidth). Rect for a line will of course give a very
> large rect if it's a diagonal line, but as long as rect always  
> gives the
> bounding box this is ok.

        There is no Length property for lines. I thought about adding it as  
a read-only property, but it would seem natural to set that property  
to change the length of a line, right? And it would be unclear which  
endpoint to change (or to change both).

> Rect, Bmp, Text: width, height, position (topleft)
>
> This is taken from the top of my head, but I think it will be very
> difficult to support everything you want/need in a single class. The
> different behaviours will give subtle bugs and cause confusion.

        I don't think so. If you were to create a polygon and then try to  
specify the Radius, it really isn't up to Dabo to teach you  
geometry.  ;-) In this case, nothing will happen, since polygon  
drawing doesn't use the Radius property.

-- Ed Leafe
-- http://leafe.com
-- http://dabodev.com




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