I have done a quick review of the shapes and features available in the Dabo
DrawObjects. It is a good beginning, however I intend to do some simple
drawings using essentially the objects you have already - lines. points,
rectangles and polygons - but I need a few more capabilities:
-scaling - I need to translate real world co-ordinates to scaled
representations (eg 1/192, 1/96, 1/48)  then to screen pixels - this is a
common graphics problem.
-tranformation / translate - I need to be able to translate co-ordinates to
relocate a drawing on the screen.
-transformation / skew grid - I would also like to be able to skew the axis
grid to represent axonometric views

I have noticed that these and other region functions for union,
intersection, and non intersection appear to be available in the wxpython
gdi.  Is it possible in Dabo to use the wxgdi directly or must these be
added to the DrawObjects somehow?

Bruce Gough

I may be able to develop a descendant class with some of these capabilities


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