Bruce Gough wrote:
> I have done a quick review of the shapes and features available in the Dabo
> DrawObjects. It is a good beginning, however I intend to do some simple
> drawings using essentially the objects you have already - lines. points,
> rectangles and polygons - but I need a few more capabilities:
> -scaling - I need to translate real world co-ordinates to scaled
> representations (eg 1/192, 1/96, 1/48)  then to screen pixels - this is a
> common graphics problem.
> -tranformation / translate - I need to be able to translate co-ordinates to
> relocate a drawing on the screen.
> -transformation / skew grid - I would also like to be able to skew the axis
> grid to represent axonometric views
> 
> I have noticed that these and other region functions for union,
> intersection, and non intersection appear to be available in the wxpython
> gdi.  Is it possible in Dabo to use the wxgdi directly or must these be
> added to the DrawObjects somehow?

Another idea: floatcanvas. I'm using floatcanvas in Dabo to draw manufacturing 
drawings expressed in real world sizes and coordinates, with the user being 
able to 
click on a component of a drawing and edit the properties of the component, and 
recalculate/refresh the drawing.

Floatcanvas isn't wrapped for Dabo, but I subclassed it and wrote some wrapper 
classes around it based on Dabo classes for my use.

Just an idea.

Paul



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