https://developer.apple.com/macos/whats-new/ > Apps built using OpenGL and OpenCL will continue to run in macOS 10.14, but > these legacy technologies are deprecated in macOS 10.14. Games and > graphics-intensive apps that use OpenGL should now adopt Metal. Similarly, > apps that use OpenCL for computational tasks should now adopt Metal and Metal > Performance Shaders.
I don't know… maybe it's worth an announcement on the blog or something, to let people know that they'd have to switch from macOS to another OS in the close future.___________________________________________________________________________ darktable developer mailing list to unsubscribe send a mail to [email protected]
