On 20 August 2013 15:48, johannes hanika <[email protected]> wrote:
> On Tue, Aug 20, 2013 at 9:38 AM, Daniel J Blueman <[email protected]> wrote:
>> On 20 August 2013 15:27, johannes hanika <[email protected]> wrote:
>> > On Tue, Aug 20, 2013 at 5:25 AM, Daniel J Blueman <[email protected]>
>> > wrote:
>> >> On 20 August 2013 01:46, Tobias Ellinghaus <[email protected]> wrote:
>> >> > Am Sonntag, 18. August 2013, 23:32:18 schrieb Daniel J Blueman:
>> >> >> On high-res displays, we need to increase the default "maximum width
>> >> >> of image drawing area" and for height also.
>> >> >>
>> >> >> Since most users probably have more powerful processors with larger
>> >> >> displays, I see there is good rationale to default this to unset, ie
>> >> >> unlimited, rather than the current default, no?
>> >> >
>> >> > There is no such thing as unlimited.
>> >>
>> >> What I mean by 'unlimited' is that we don't specify a value (or we
>> >> state 0 means unlimited) and the drawing area width is whatever size
>> >> the interior of the window is.
>> >>
>> >> Does this make sense?
>> >
>> > the problem is that you can't change that value without quite some
>> > overhead
>> > (you'll invalidate all cached mipmaps). more precise auto detection on
>> > first
>> > startup might make sense (depending on screen size and cpu/gpu power).
>>
>> I see. So, I set it to 4096x4096
>
> that's idiotic and will cost you a ton of cpu cycles and memory for the
> mipmap cache.

4096 is the next power of two above my screen width of 2880. It's not
idiotic in the context of "maximum width of image drawing area"; I
expect I'm not the only person to use an arbitrarily larger size.

A better way would be to have darktable query the primary monitor resolution.

Describing the option as "rendered image width" (or similar) implies
there is a cost and would be useful, no?
-- 
Daniel J Blueman

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