ARRRRRCHHH!!! Wrong mailing list!!!! Sorry guys.

 My bad.

Sincerely,

Karim Hosein
Top Rock Photography
754.999.1652



On Mon, 11 Jan 2021 at 16:20, Top Rock Photography <
[email protected]> wrote:

> To add a little detail, turning on OSL (on the new system) made my rendes
> about 10% slower.
>
> Sincerely,
>
> Karim Hosein
> Top Rock Photography
> 754.999.1652
>
>
>
> On Mon, 11 Jan 2021 at 16:08, Top Rock Photography <
> [email protected]> wrote:
>
>> My old setup:
>> AMD Phenom II X6 1055T at 2400 MHz, 32 GiB DDR3 RAM at 1200 MHz, (1600MHz
>> when SPD works), nVidia GTX 760. Nothing overclocked. GPU render was about
>> 3× faster than CPU (with or without Open Shading Language, which did not
>> always work). Nothing over clocked. The GPU is a PCIe 3.0, but the MB is a
>> PCIe 2.0.
>>
>> New setup:
>> AMD Ryzen 7 3800X, 32 GiB DDR4 RAM at 3200 MHz (with SPD, normally 2400),
>> same GPU, but now in a PCIe 4.0 MB. Nothing overclocked. (Yes, I replaced
>> my ten year old MB and CPU, thus had to also get new RAM).
>>
>> All else equal. —OS on SATA III SSD, data on 4× HDD RAID5, SATA III, OS
>> (Ubuntu 20.04 LTS) et al. No surprise, CPU render is now faster than GPU
>> render. In fact, it is about 3× faster. What I found surprising is that
>> GPU+CPU render is slower than plain old CPU, and plain old CPU is faster
>> than CPU with OSL.
>>
>> I thought that a car being pushed by four strong guys will go slower than
>> a car being pushed by four strong guys and one weakling, thus, adding the
>> slower GPU would still speed up the render. Apparently not. I also recall
>> on my old system, that GPU+CPU was also slower than just plain GPU. In
>> other words, the slower guy slows down the faster guy, either way.
>>
>> I do not think it was supposed to work that way.
>>
>> Second, I thought that OSL accelerated surface/volume scattering when
>> doing physics-based rendering, (my normal MO). I cannot ever remember
>> actually timing it on the old system, but I do remember getting the
>> perception of it taking longer whenever OSL crashed Blender. Very
>> non-scientific.
>>
>> Does using OSL slow us down as a trade-off for better render. or does it
>> accelerate the system?. Should GPU+CPU be faster than just one or the other?
>>
>> Old system was Blender 2.90.1, compiled from source. New system is
>> Blender 2.91.0, also compiled from source. (I also re-compiled some of the
>> dependencies after the upgrade to ensure any new available compile options
>> are used to optimize for the new platform).
>>
>> Sincerely,
>>
>> Karim Hosein
>> Top Rock Photography
>> 754.999.1652
>>
>>

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