Excellent. I was getting confused about those modules anyway. Personally
after editing thousands of images, I actually think we would only need
1-2 modules at most. I also find the "In-camera Raw development" on most
cameras quite nice, and darktable should strive to emulate those modes.
Also not sure if the lighttable view was necessary either. If you
removed that, the program could automatically go to darkroom mode right
away, and you could just go back and forth between images. Personally,
Windows does seem like a good platform to settle on also.
:)
Jason
On 2021-04-01 07:49, Pascal Obry wrote:
Hello!
Some news about darktable positioning.
The good news is darktable binary is now half the size of previous
release. Thanks to the removal of most superfluous modules that almost
nobody uses like velvia, tone curves, liquify... The GUI is now lighter
than ever.
Some views have also been removed like Map, Tethering, Slideshow to
keep the most important ones.
All remaining modules have also been revamped to remove many controls
and keep them usable by beginners (most dev modules have now one or two
sliders), the others parameters have good defaults or computed based on
the others. This will be a good ground to attract beginners, for hard-
core people it is highly advised to keep 3.4.1.
These decisions are been made because the dev community is too small
and we cannot at this stage support all the base code. We have decided
to keep Windows for now but the MacOS port will be removed.
The 3.6 release is still plan for end of June or very early in July.
Regards,
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