You are totally correct, it is just that our system is in a validation stage where we don't want to touch anything (in order to avoid doing all the testing cycle again), and moving the CERuntimeInit to be before the buffers allocation will require some changes that I don't want to do in such stage. Of course I'll do it if I have no other choice ...
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Vladimir Pantelic Sent: Tuesday, January 05, 2010 11:48 AM To: [email protected] Subject: Re: Cmem address translation when working with Codec Engine Erez Kinarti wrote: > No, because in my system, the first codec that is generated is calling > CERuntimeInit (working with C++, keeping reference counter for the call > to CERuntimeInit and CERuntimeExit), while the system buffers are > allocated before that. well, then move that call outside of the codecs.... _______________________________________________ Davinci-linux-open-source mailing list [email protected] http://linux.davincidsp.com/mailman/listinfo/davinci-linux-open-source _______________________________________________ Davinci-linux-open-source mailing list [email protected] http://linux.davincidsp.com/mailman/listinfo/davinci-linux-open-source
