[DCCP]: Protect against Reset/Sync floods due to buggy applications

This patch protects against Reset/Sync floods which happens as a result
of either buggy or crashing client applications. The Reset/Sync flood
is triggered as follows:

 1. Client establishes connection to listening server;
 2. before server can write data to client, client crashes;
 3. crashing client removes connection state at client host;
 4. server still thinks client is alive and sends data;
 5. client responds to server packet with Reset packet Code 3, 
    "No Connection", with seqno=0 - as per RFC 4340, 8.3.1;
 6. server thinks that seqno=0 is out of synch (step 6), sends Sync;
 7. goto (6).

The result is a drastic flood of packets: In one occasion I counted
345549 Reset/Sync packets, before the server finally killed itself.

Fix:
----
Since this condition is peculiar and can be distinguished from other
sequence-invalid packets, a special case has been added. The Reset
is accepted if
 * it has Reset Code 3, "No Connection" AND
 * it has sequence number 0 as described in RFC 4340, 8.3.1.

If both conditions are satisfied, the Reset is enqueued in the receive queue
as usual, and will very soon terminate the crashed connection.

Signed-off-by: Gerrit Renker <[EMAIL PROTECTED]>
---
 net/dccp/input.c |   17 +++++++++++++++++
 1 file changed, 17 insertions(+)

--- a/net/dccp/input.c
+++ b/net/dccp/input.c
@@ -155,6 +155,22 @@ static int dccp_check_seqno(struct sock 
                    (DCCP_SKB_CB(skb)->dccpd_ack_seq !=
                     DCCP_PKT_WITHOUT_ACK_SEQ))
                        dp->dccps_gar = DCCP_SKB_CB(skb)->dccpd_ack_seq;
+
+       } else if (dh->dccph_type == DCCP_PKT_RESET  &&
+                  dccp_hdr_reset(skb)->dccph_reset_code ==
+                  DCCP_RESET_CODE_NO_CONNECTION &&
+                  DCCP_SKB_CB(skb)->dccpd_seq == 0) {
+               /*
+                * This happens when connection is established and client app
+                * crashes before server can send data. The crashing client
+                * removes connection state, so the server gets a Code 3 Reset
+                * packet with seqno 0 (RFC 4340, 8.3.1). Responding here with
+                * a Sync leads to a Reset-Storm which will flood the network
+                * until the server gives up on this connection or is killed.
+                * We let this case pass so that the Reset gets enqueued and
+                * will terminate the erratic connection.
+                */
+               DCCP_WARN("DCCP: Peer sent RESET with seqno 0\n");
        } else {
                DCCP_WARN("DCCP: Step 6 failed for %s packet, "
                          "(LSWL(%llu) <= P.seqno(%llu) <= S.SWH(%llu)) and "
@@ -168,6 +184,7 @@ static int dccp_check_seqno(struct sock 
                          (unsigned long long) lawl,
                          (unsigned long long) DCCP_SKB_CB(skb)->dccpd_ack_seq,
                          (unsigned long long) dp->dccps_awh);
+               /* FIXME: Rate-limit DCCP-Sync packets as per RFC 4340, 7.5.4 */
                dccp_send_sync(sk, DCCP_SKB_CB(skb)->dccpd_seq, DCCP_PKT_SYNC);
                return -1;
        }
-
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