Ah, right, Thanks for the correction Wolfgang!

> On 27 Feb 2019, at 06:58, Wolfgang Bangerth <[email protected]> wrote:
> 
> On 2/26/19 7:54 AM, Jean-Paul Pelteret wrote:
>> 
>> Do you mean a 6-sided hexagon? Well, this is the sort of geometry that one 
>> might want to use a mesh generation tool (e.g. GMSH, Cubit) for since you 
>> can’t trivially create a structured mesh for it. You could also look at 
>> Texhex 
>> (https://github.com/martemyev/tethex/wiki) as a possible way to convert a 
>> structured triangular mesh to one that uses quads.
> 
> No no, a hexagon is really just three quadrilaterals:
> 
> 
>   *-----*
>  /     / \
> *-----*   *
>  \     \ /
>   *-----*
> 
> Step-49 explains how to do that.
> 
> Cheers
>  W.
> 
> -- 
> ------------------------------------------------------------------------
> Wolfgang Bangerth          email:                 [email protected]
>                            www: http://www.math.colostate.edu/~bangerth/
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