just a side note. I've had this problem in the 32bit debian unstable the echo > /proc line fixed it there as well. I also had the problem where the sound would re-disappear every now and then as well.
On Thu, 2005-02-10 at 14:35 -0800, tony mancill wrote: > Hi - I had this same problem with Enemy Territory, and had to google for > quite a bit before I found something that worked for me. > > Some articles referenced loading my sound modules with the option > "mmap_valid=1". This didn't change anything for me, but allegedly has > worked for others. Here's an example of what to add to > /etc/modutils/alsa-base: > > alias snd-card-0 snd-via82xx > options snd-via82xx mmap_valid=1 > > Another article recommended this, which did do the trick: > > echo "et.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss > > Or if you use systune, add this line to /etc/systune.conf: > > /proc/asound/card0/pcm0p/oss:et.x86 0 0 direct > > In both cases, you'll need to change the "et.x86" to the name of the > executable that runs quake3. > > If I can locate them, I'll follow up for the post and provide references > for the original sources for this info. > > FWIW, ET sound worked for me without these changes for a while, and then > went away. I believe it was due to updating ALSA packages. (It's tough > to say when you track unstable on a daily basis.) Also FWIW, I have to > disable the GL extensions when I run ET in 64-bit or else the textures > flicker between solid black and the normal texture. The amazing thing is > that the AMD64 is just about fast enough that the game remains playable, > even doing all of the rendering in software... > > HTH, > tony > > On Thu, February 10, 2005 14:22, Philippe said: > > hello > > > > i'm just installing quake3 on sid pure64. > > i think quake3 was not able to find libGL in /emul/ so i copy it in > > quake3 dir > > it's work but now I have no sound > > > > is there a solution pour this problem ? > > > > ------- sound initialization ------- > > Could not mmap dma buffer PROT_WRITE|PROT_READ > > trying mmap PROT_WRITE (with associated better compatibility / less > > performance code) > > /dev/dsp: Input/output error > > Could not mmap /dev/dsp > > > -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

