Am 20.05.2012 20:40, schrieb Ralf Jung:
Package: libgl1-fglrx-glx
Version: 1:12-4-1
Severity: normal

Dear Maintainer,

I just got wine running in a multiarch-way, i.e. I built wine in a i386 chroot
and use the generated package on my amd64 system. This is working all right,
all the packages have been converted to multiarch already. However, to get 3D
acceleration running, I had to install both libgl1-fglrx-glx:i386 and
libfglrx:i386. First I only installed the former, but then the X server crashes
when the actual 3D game content appears on screen. I noticed that fglrx-glx-
ia32 depends on libfglrx-ia32, so I installed libfglrx:i386 and now it is
working all right.

That is not yet possible with multi-arch, also we just could depend from libgl1-fglrx-glx to libfglrx but then not in the other way (because of circular dependencies).





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