On 2026-07-03 15:23, Jeffrey Walton wrote:
Hi Trupti,

On Fri, Jul 3, 2026 at 4:17 AM Trupti <[email protected]> wrote:

Hi JeffHi Jeff,

One small suggestion for the patch.  For:

 private:
     static ivec set_vector(int i)
     {
 #ifdef __GNUC__
-        return (ivec){i, i, i, i};
+        return (ivec){(unsigned int)i,(unsigned int)i, (unsigned
int)i, (unsigned int)i};
 #else
 #error compiler not supported
 #endif

I believe you can use this, which usually produces faster code.  I'm
not sure how important it is since a C++ constructor is probably _not_
being called on a critical path.

+        return (ivec)vec_splat_s32(i);

There's also a vec_splat_u32 for unsigned integers.  But the cast
before the return should handle the type conversion from int to
unsigned int vector.


Hi Jeff,

Thank you for pointing it out.
I tried return (ivec)vec_splat_s32(i); but it gave:
error: argument 1 must be a literal between -16 and 15, inclusive
since it requires a compile-time constant, but i here is a runtime value.

So I used vec_splats((unsigned int)i) instead, and opened a Merge Request with the updated patch: with the updated patch https://salsa.debian.org/multimedia-team/supercollider-sc3-plugins/-/merge_requests/4


Thanks,
Trupti

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