ST,
What do you think these values should be ?
Here's the data for a T2400 Pentium M Dual Core 1.8GHz,
ATI X1300 (64MB), Debian Sid/experimental with xorg 7.1.1, fglrx-source 8.28.8,
kernel 2.6.18 custom.
~ mi: fgl_glxgears -info
Using GLX_SGIX_pbuffer
GL_RENDERER = ATI Mobility Radeon X1300 Generic
GL_VERSION = 2.0.6011 (8.28.8)
GL_VENDOR = ATI Technologies Inc.
GL_EXTENSIONS = GL_ARB_multitexture GL_EXT_texture_env_add
GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters
GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100
GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3
GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle
GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object
GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos
GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array
GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer
GL_ATI_separate_stencil GL_ATI_shader_texture_lod
GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float
GL_ATI_texture_mirror_once GL_ATI_vertex_array_object
GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams
GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route
GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra
GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements
GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal
GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs
GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D
GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle
GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test
GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection
GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp
GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
1354 frames in 5.0 seconds = 270.800 FPS
1532 frames in 5.0 seconds = 306.400 FPS
1534 frames in 5.0 seconds = 306.800 FPS
1537 frames in 5.0 seconds = 307.400 FPS
1526 frames in 5.0 seconds = 305.200 FPS
1537 frames in 5.0 seconds = 307.400 FPS
1530 frames in 5.0 seconds = 306.000 FPS
1535 frames in 5.0 seconds = 307.000 FPS
~ mi: aticonfig --list-powerstates
core/mem [flags]
-----------------
1: 128/135 MHz [low voltage]
2: 324/135 MHz
* 3: 392/324 MHz [default state]
~ mi: ps aux | grep atiev
root 3143 0.0 0.0 2768 532 ? Ss 21:20 0:00
/usr/sbin/atieventsd
~ mi: lsmod | grep fglrx
fglrx 395756 8
agpgart 26060 1 fglrx
~ mi: cat /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor
userspace
~ mi: ls -lF /usr/lib/libGL*
lrwxrwxrwx 1 root root 16 2006-10-05 20:30 /usr/lib/libGLEW.so.1.3 ->
libGLEW.so.1.3.4
-rw-r--r-- 1 root root 216K 2006-04-26 12:56 /usr/lib/libGLEW.so.1.3.4
lrwxrwxrwx 1 root root 12 2006-09-27 02:36 /usr/lib/libGL.so.1 -> libGL.so.1.2
-rw-r--r-- 1 root root 628K 2006-09-26 07:36 /usr/lib/libGL.so.1.2
lrwxrwxrwx 1 root root 20 2006-09-27 02:35 /usr/lib/libGLU.so.1 ->
libGLU.so.1.3.060501
-rw-r--r-- 1 root root 492K 2006-09-25 20:09 /usr/lib/libGLU.so.1.3.060501
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