Benjamin Cutler wrote: > Does it make any difference that the company is question has been > dissolved and they basically dropped everything into the public domain?
Yes, it *would* > From http://www.loonygames.com/content/1.10/guest/ > > --- > Around July, Crack first missed payroll. August came and we moved out > of the office. September offered no new news, so we decided to call it > quits. Rather than letting all that hard work sit around and rot, we > released it to the public domain. But we would need clear evidence that they actually *did* release it into the public domain. This is a little too vague given that many people are confused about what the public domain is. For instance, a statement saying "Crack.com, the former copyright holders of these files, release all of them into the public domain, with no restrictions." > After doing the same with Abuse and > getting a tremendous response, we had to. Some people have said "Aren't > you worried someone else could pick it up, finish the game and sell it". > The answer is no. I don't mind if someone makes a profit off this work, > which is a definite possibility. I think the engine can be used to make > many different games, and I hope someone does just that. The soundtrack > could be sold to a record, game, or movie company for 100k or more, and > the textures have a fair value as well. But with debt that Crack dot Com > accrued, even these sales would not have helped. We would much rather > see other people learn from our work and our mistakes. > --- > > It sounds like perhaps the maintainer of the package should email > Jonathan Clark and get a clarification? -- There are none so blind as those who will not see.

