Ed Down wrote: What about OpenGL, or Mesa as it has been implemented under Linux? I compiled my sample code from my OpenGL class without too many problems on my Linux box and it worked! Surprised, was I.
Jim. > > Has anyone any experience programming with the PEXlib under Debian? > > I have managed to get PEX running in the Xserver (Note to the maintainer - > maybe the install should modify XF86Config?) but there are no demos/code > supplied with the xext package. > > I have scanned the PEXlib reference manual and the Protocol books supplied > with the xbooks package, but they do not give anything near a tutorial > such as is given in O'Reillys 'Xlib Programming Guide' for Xlib. I would > prefer not to have to buy a book to see if PEX will do what I want - > anyone got any example code/demos? > > What I am trying to do is display a fairly detailed 3D map for a game > client which has various bits changing continuously and allow different > viewing positions/magnification. I am open to suggestions for other > methods of achieving this under any _free_ 3D X library if anyone knows of > one. > > Thanks, > > Ed -- ------------------------------------------------------------------------ Jim Lynch, System Engineer, SGI/Cray Research, Inc. / ARS: K4GVO Federal Business Systems, Phone: (770) 631-2254, Email: [EMAIL PROTECTED] Suite 270, 200 Westpark Drive, Peachtree City, GA 30269