I can't seem to find info elsewhere, so I'm asking here...

Has anyone successfully set up a dedicated Unreal Tournament server behind a masquerading firewall? I have the server working and clients can connect but I can't get the server advertising features to work.

I'm forwarding the UDP on the gateway's port 7777 to 7777 on the internal UT server machine... is there anything else I need to be forwarding?

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