>But what about using svgalib? I _imagine_ it wouldn't use up much in >the way of disks, and a simple GUI version of dselect ought not be >too difficult. Has anyone thought of this idea? Are there any >hidden traps that would make this too difficult?
It's perfectly possible, provided someone has the time to write it l-) The main technical problem I can see is getting svgalib up and running on arbitrary machines. For low-resolution graphics modes that shouldn't be too hard, actually - has anyone failed to do this or does it work everywhere? For high-resolution modes it can be anything from hard to impossible, so we'd have to steer clear of those. -- Richard Kettlewell http://www.elmail.co.uk/staff/richard/ [EMAIL PROTECTED] Hanging is too good for a man who makes puns; he should be drawn and quoted. -- Fred Allen

