On Tue, 23 Sep 2008 15:39:05 +0200 "Miriam Ruiz" <[EMAIL PROTECTED]> wrote:
> Hi, > > I've more or less finished the taxonomy [1] for the rating system [2] > for the games in Debian. Before starting to implement stuff on it, I'd > like to have feedback on it, so if you're interested I'm really > interested in your comments. > > Greetings, > Miry > > [1] http://wiki.debian.org/OpenRating/Categories > [2] http://wiki.debian.org/OpenRating > > A few things that jumped out at me: * violence::against-players(optional) might be useful. Doom for example has both cooperative and deathmatch multiplayer modes. MMORPGs might allow player-killing only in certain zones or only if you opt-in. * sex::innuendo(optional) is missing. I admit it's rather implausible, but it would make that facet more c :) * issues::heretic. "Heretic" seems a very loaded term to me, and the description given doesn't fit well with the dictionary definition of the word. Perhaps "anti-religion" would be better. I'm not sure if this is really needed, it seems to be a special case of issues:social-values. * cognitive & physical: These sections are very technical. For example the description of cognitive::preconceptual is completely meaningless to me except for "2-4 years old". If that tag actually means "this game is playable by 2-4 year olds", just say so :) -- Peter De Wachter _______________________________________________ Debtags-devel mailing list [email protected] http://lists.alioth.debian.org/mailman/listinfo/debtags-devel

