However, if you are executiong a loop that takes a long time, the user may think that the application is hanging and will see from the task mannager ".. not responding" or the application not being repainted while stitsching between application.; therefor sacrifying performance a bit is sometimes an option by implementing processmessages within the executed loop (maybe only at certain stages). andries
louis <[EMAIL PROTECTED]> wrote: Application.ProcessMessages will impact on performace. Is this correct? Correct. >From Delphi Help: Call ProcessMessages to permit the application to process messages that are currently in the message queue. ProcessMessages cycles the Windows message loop until it is empty, and then returns control to the application. Cheers Louis [Non-text portions of this message have been removed] ----------------------------------------------------- Home page: http://groups.yahoo.com/group/delphi-en/ To unsubscribe: [EMAIL PROTECTED] --------------------------------- Yahoo! Groups Links To visit your group on the web, go to: http://groups.yahoo.com/group/delphi-en/ To unsubscribe from this group, send an email to: [EMAIL PROTECTED] Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Read only the mail you want - Yahoo! Mail SpamGuard. [Non-text portions of this message have been removed] ----------------------------------------------------- Home page: http://groups.yahoo.com/group/delphi-en/ To unsubscribe: [EMAIL PROTECTED] Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/delphi-en/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

