i think the short answer is that the big game producers dont use it. i 
haven't kept up with hte field, but last i looked (a few years ago) game 
developers predominantly used proprietary development systems on top of 
assembly-coded graphics engines.

but thats not to say that Delphi cant be legereaged to write elaborate 
games. check out http://glscene.org for one heck of a Delphi/OPascal 
OpenGL environment (I've used it for business graphics, a bit of extra 
work for a lot of satisfaction and control compared to many 
higher-priced charting libraries.. OpenGL issues have been the only real 
downside).

and http://www.delphigamer.com lists a Doom for Delphi project.

I get the general sense that the open source branch of the OPascal 
community, dissapointed with Borland's investment of time and resources 
into .Net instead of .. well, much of anything else, are looking to the 
Lazarus project (http://www.lazarus.freepascal.org/) to keep the torch 
burning in the longer run. There's even a Lazarus/GLscene bundled 
install available here: http://www.skinhat.com/lazarus

Links found at the sites referenced above should put you in the thick of 
the OPascal game development world. It may not be highly visible (aren't 
we used to that by now? :-( ) but it does exist.

[EMAIL PROTECTED] wrote:

>I have something a little bit strange to discuss: GAMES!
>
>Maybe there are peoples here that will say: games? We don't do games! Not 
>serious! Shame!
>
>But still. Why I don't see big games made in Delphi?
>I saw until now few hilarious small (flash like) games but nothing serious.
>No Warcraft, no Unreal, no Doom.
>Why? It is Delphi to slow? I don't think so.
>It have problems to manage huge pieces of source code?
>I never wrote a program bigger than 12400 lines of code. So I don't know how 
>Delphi will handle
>huge projects.
>
>I saw that support for DirectX is pretty good. I used in the past DelphiX and 
>now I use Graphics32
>a pretty good and fast library.
>So why people still think Delphi is only for DB programming?
>
>
>PS: what about 3D games and .Net ?
>
>
>...and the traveler died, stroked by the beauty of the landscape.
>
>THE MORNING OF THE MAGICIANS
>Louis Pawels & Jacques Bergier
>
>
>        
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