Hi, all

    I am looking for an implementation of the classic 4x4, 15 number slider 
puzzle game simulation component with the 16th square empty. I'd really like to 
be able to reuse such a component for image processing purposes so that I pass 
it the number of tiles horizontally and vertically such that each tile 
corresponds to a pixel of an image I would like to process.

Many thanks in advance for any help.

Cheers to all,

    Paule
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