Hi, all
I am looking for an implementation of the classic 4x4, 15 number slider
puzzle game simulation component with the 16th square empty. I'd really like to
be able to reuse such a component for image processing purposes so that I pass
it the number of tiles horizontally and vertically such that each tile
corresponds to a pixel of an image I would like to process.
Many thanks in advance for any help.
Cheers to all,
Paule
_______________________________________________
Delphi mailing list -> [email protected]
http://www.elists.org/mailman/listinfo/delphi