On Fri, 2012-07-20 at 14:48 -0500, Jeremiah Benham wrote: > On 07/11/2012 12:12 PM, Richard Shann wrote: > > On Tue, 2012-07-10 at 18:08 +0100, Richard Shann wrote: > >> loaders.cache': No > >> such file or directory > > I just googled this and found: > > > > For this specific problem with gdk-pixbuf try this: > > gdk-pixbuf-query-loaders --update-cache > > I ran this in wine and it did not help. I also tried running it on the > machine that I use to build gub. Maybe I need to run it in gub itself > somehow. As I recall the executable was generated in the bin directory along with denemo itself, then during the installation of denemo on the windows box the executable was run to generate the information needed at Denemo run time. I am not so sure it was *this* executable though, this caching may be something new - the old installations of denemo on windows don't have this executable I think. But there *was* something that had to be executed during installation on the old gdk-pixbuf library to help it find the pixbuf-loaders, so the old gub code would contain the clue as to how that was done.
> Can we switch to svg instead? I think none of the gdk-pixbuf loaders will be working - I have an idea there is an example of loading an .svg in the current Denemo, but I am not sure what command does it - nearly all commands are using d-DirectivePut-xxx-graphic with one or more glyphs from a font rather than requiring an svg to be loaded from actions/bitmaps. When they *do* load from svg a debug chatter is emitted saying what the size is (because the very large ones were slowing down denemo). I can recall seeing that sometimes, but I don't see any recent .svg file in actions/bitmaps so I'm a little puzzled. OK - I checked the history, it is the command Staff->Playback->mute that loads a .svg image I will check, but I doubt very much if it is working on windows. One thing perhaps worth checking is if gdk-pixbuf library needs to be moved on to a newer version - it may have been bumped for no very good reason - I doubt that LilyPond uses it, if you revert all the gub that has to do with gdk-pixbuf library it should be working... BTW - does the "mute" command work for you in Linux??? Richard > > Jeremiah > > > > > And try to compile mutter again. > > at http://permalink.gmane.org/gmane.comp.gnome.shell/4850 > > Richard > > > > _______________________________________________ Denemo-devel mailing list [email protected] https://lists.gnu.org/mailman/listinfo/denemo-devel
